パーティクル崩し with Flickr API [modified]
forked from パーティクル崩し (diff: 124)
Web APIの勉強のために。 Flickr APIを使用しています。 入力するキーワードによってはエラーが出ますのでご注意ください。(意味をなさない文字とか...) 暗い色は背景と見分けがつかなくなるので、目を凝らさないと見えない (^ コードはめっちゃ汚いよ! ブロックの数465*100 がんばってクリアしてください
ActionScript3 source code
/**
* Copyright koomassie ( http://wonderfl.net/user/koomassie )
* MIT License ( http://www.opensource.org/licenses/mit-license.php )
* Downloaded from: http://wonderfl.net/c/nt24
*/
// forked from coppieee's パーティクル崩し
// Web APIの勉強のために。
// Flickr APIを使用しています。
// 入力するキーワードによってはエラーが出ますのでご注意ください。(意味をなさない文字とか...)
// 暗い色は背景と見分けがつかなくなるので、目を凝らさないと見えない (^
//コードはめっちゃ汚いよ!
//ブロックの数465*100
//がんばってクリアしてください
package
{
import com.bit101.components.Label;
import com.bit101.components.PushButton;
import flash.display.Bitmap;
import flash.display.BitmapData;
import flash.display.Loader;
import flash.display.Sprite;
import flash.events.Event;
import flash.events.IOErrorEvent;
import flash.events.TimerEvent;
import flash.geom.ColorTransform;
import flash.geom.Matrix;
import flash.net.URLLoader;
import flash.net.URLRequest;
import flash.system.LoaderContext;
import flash.text.TextField;
import flash.text.TextFieldAutoSize;
import flash.text.TextFieldType;
import flash.utils.Timer;
//import net.hires.debug.Stats;
[SWF(width = "465", height = "465", frameRate = "30")]
public class BlockBreaker extends Sprite
{
private static const HEIGHT:Number = 465;
private static const WIDTH:Number = 465;
private var _canvas:BitmapData;
private var _blocks:Blocks;
private var _fallBlocks:Vector.<Particle>;
private var _balls:Vector.<Particle>;
private var _bar:Bitmap;
private var input:TextField;
private var btn:PushButton;
private var owner:TextField;
private var keyword:String;
private var uLoader:URLLoader;
private var pLoader:Loader;
private var photo:BitmapData;
private var checker:Timer;
private var flag:Boolean = false;
public function BlockBreaker()
{
init();
}
private function init():void {
// コンポーネントの配置
input = new TextField();
with (input) {
background = true;
backgroundColor = 0x888888;
height = 20;
text = "cat";
type = TextFieldType.INPUT;
width = 100;
x = (WIDTH - 100) / 2;
y = 200;
}
addChild(input);
btn = new PushButton(this, (WIDTH - 100) / 2, 225, "START", click);
}
private function start():void {
_canvas = new BitmapData(WIDTH, HEIGHT,false,0x000000);
addChild(new Bitmap(_canvas));
_blocks = new Blocks(WIDTH, 75, photo);
_fallBlocks = new Vector.<Particle>();
var b:BitmapData = new BitmapData(50, 10, false, 0x00FF00);
addChild(_bar = new Bitmap(b));
_bar.y = WIDTH -b.width;
var _ball:Particle = new Particle(WIDTH / 2, HEIGHT / 2);
_ball.vx = Math.random() *10;
_ball.vy = -Math.random() *9 -1;
_ball.color = 0xFFFFFF;
_balls = new Vector.<Particle>();
_balls.push(_ball);
//var stats:Stats = new Stats();
//stats.y = 200;
//addChild(stats);
addEventListener(Event.ENTER_FRAME, update);
}
private function update(e:Event):void
{
_canvas.lock();
_canvas.colorTransform(_canvas.rect, new ColorTransform (0.9, 0.5, 0.9));
for each(var block:Particle in _blocks.values)
{
if (block)
{
_canvas.setPixel(block.x, block.y, block.color);
}
}
var removeBalls:Vector.<Particle> = new Vector.<Particle>();
for each(var ball:Particle in _balls)
{
var bvx:Number = ball.vx;
var bvy:Number = ball.vy;
var bspeed:Number = Math.sqrt(bvx * bvx + bvy * bvy);
var bradius:Number = Math.atan2(bvy, bvx);
for (var i:int = 0; i < bspeed;i++)
{
ball.x += ball.vx/bspeed;
ball.y += ball.vy/bspeed;
var hitParticle:Particle = _blocks.getParticle(ball.x, ball.y);
if(hitParticle)
{
var removedP:Particle = _blocks.removeParticle(ball.x, ball.y);
removedP.vx = Math.cos(bradius+Math.PI*2/(30*Math.random())-15)*3;
removedP.vy = 1;
removedP.color = hitParticle.color;
_fallBlocks.push(removedP);
ball.vy = -ball.vy;
}
if ((ball.x < 0 && ball.vx < 0) || (ball.x > WIDTH && ball.vx > 0))
{
ball.vx = -ball.vx;
}
if (ball.y < 0 && ball.vy < 0)
{
ball.vy = -ball.vy;
}
if (ball.y > HEIGHT)
{
removeBalls.push(ball);
}
if (_bar.hitTestPoint(ball.x, ball.y))
{
ball.vy = -Math.abs(ball.vy);
}
_canvas.setPixel(ball.x, ball.y, ball.color);
}
}
removeBalls.forEach(function(b:Particle, ...args):void {
var index:int = _balls.indexOf(b);
if (index != -1)
{
_balls.splice(index, 1);
}
});
var removeFallBs:Vector.<Particle> = new Vector.<Particle>();
_fallBlocks.forEach(function(fallP:Particle, ...args):void {
fallP.vy += 0.1;
fallP.x += fallP.vx;
fallP.y += fallP.vy;
_canvas.setPixel(fallP.x, fallP.y, fallP.color);
if (_bar.hitTestPoint(fallP.x,fallP.y))
{
var newball:Particle = new Particle(fallP.x,fallP.y);
newball.vx = Math.random() * 10;
newball.vy = Math.random() * 9 + 1;
newball.color = fallP.color;
_balls.push(newball);
removeFallBs.push(fallP);
}else if (fallP.y > HEIGHT)
{
removeFallBs.push(fallP);
}
});
removeFallBs.forEach(function(b:Particle,...args):void{
var index:int = _fallBlocks.indexOf(b);
if (index != -1)
{
_fallBlocks.splice(index, 1);
}
});
_bar.x = stage.mouseX;
_canvas.draw(owner, new Matrix(1, 0, 0, 1, 5, HEIGHT - 20));
_canvas.unlock();
if (_blocks.count == 0)
{
removeEventListener(Event.ENTER_FRAME, update);
var clearTF:TextField = new TextField();
clearTF.text = "CLEAR!\nおめでと";
clearTF.textColor = 0xFFFFFF;
clearTF.autoSize = TextFieldAutoSize.LEFT;
_canvas.draw(clearTF,new Matrix(5,0,0,5,WIDTH/2-clearTF.width*5/2,HEIGHT/2-clearTF.height*5/2));
}
}
/* 以下、Flickr APIより写真の読み込みのために */
private function click(e:Event):void {
load(input.text);
removeChild(btn);
with (input) {
autoSize = TextFieldAutoSize.CENTER;
background = false;
text = "Now loading ...";
type = TextFieldType.DYNAMIC;
}
}
private function load(keyword:String):void {
this.keyword = keyword;
uLoader = new URLLoader();
pLoader = new Loader();
urlLoad();
checker = new Timer(500);
checker.addEventListener(TimerEvent.TIMER, check);
checker.start();
}
private function urlLoad():void {
var url:String = "http://api.flickr.com/services/rest/?method=flickr.photos.search&api_key=bb57af9df88664d24fd6e58b27bc731d&per_page=1&license=4&extras=owner_name&text=" + encodeURIComponent(keyword);
uLoader.addEventListener(IOErrorEvent.IO_ERROR, ioError);
uLoader.addEventListener(Event.COMPLETE, uLoadComp);
try {
uLoader.load(new URLRequest(url));
}catch (err:Error) {
trace(err.message);
}
}
private function ioError(e:IOErrorEvent):void {
trace(e.text);
}
private function uLoadComp(e:Event):void {
uLoader.removeEventListener(Event.COMPLETE, uLoadComp);
var xmlData:XML = new XML(e.target.data);
var photoData:Object = xmlData.photos.photo;
var photoURL:String = "http://farm" + photoData.@farm + ".static.flickr.com/" + photoData.@server + "/" + photoData.@id + "_" + photoData.@secret + "_s.jpg"
// owner表示
owner = new TextField();
with (owner) {
autoSize = TextFieldAutoSize.LEFT;
text = "photos by " + photoData.@ownername;
textColor = 0xFFFFFF;
}
//trace(photoData.@ownername);
input.text += ".";
photoLoad(photoURL);
}
private function photoLoad(url:String):void {
pLoader.contentLoaderInfo.addEventListener(Event.COMPLETE, pLoadComp);
pLoader.load( new URLRequest(url), new LoaderContext(true) );
}
private function pLoadComp(e:Event):void {
input.text += ".";
photo = new BitmapData(pLoader.width, pLoader.height);
photo.draw(pLoader);
flag = true;
}
private function check(e:TimerEvent):void {
if(flag){
checker.stop();
checker.removeEventListener(TimerEvent.TIMER, check);
removeChild(input);
start();
}
}
}
}
import flash.display.BitmapData;
import frocessing.color.ColorHSV;
class Blocks
{
public function get count():int { return _count;}
private var _count:int;
public function get width():Number { return _width; }
private var _width:Number;
public function get height():Number { return _height; }
private var _height:Number;
public var values:Vector.<Particle>;
function Blocks(width:Number,height:Number,img:BitmapData)
{
_width = width;
_height = height;
_count = width * height;
values = new Vector.<Particle>(width * height, false);
//var c:ColorHSV = new ColorHSV();
for (var i:int = 0; i < _width; i++)
{
//c.h = 360 * i / _width;
//var n:int = i / (_width / 100);
var n:int = i % 75;
for (var j:int = 0 ; j < _height; j++ )
{
var p:Particle = new Particle(i, j);
p.color = img.getPixel(n, j);
values[i + j * _width] = p;
}
}
}
public function getParticle(x:int, y:int):Particle
{
var index:int = x + y * _width;
if (index >= values.length || index < 0)
{
return null;
}
return values[x + y * _width];
}
public function removeParticle(x:int, y:int):Particle
{
var p:Particle = values[x + y * _width];
if (p)
{
_count--;
values[x + y * _width] = undefined;
}
return p;
}
}
class Particle
{
public var x:Number;
public var y:Number;
public var vx:Number = 0;
public var vy:Number = 0;
public var color:uint;
public function Particle(x:Number=0,y:Number=0 )
{
this.x = x;
this.y = y;
}
}
