3Dぐりぐり (2)
♥0 |
Line 57 |
Modified 2009-05-23 22:11:51 |
MIT License
archived:2017-03-20 11:56:07
ActionScript3 source code
/**
* Copyright nacookan ( http://wonderfl.net/user/nacookan )
* MIT License ( http://www.opensource.org/licenses/mit-license.php )
* Downloaded from: http://wonderfl.net/c/nhCX
*/
package {
import flash.display.Sprite;
import flash.events.*;
import flash.geom.Point;
[SWF(backgroundColor="0x000000", frameRate="60")]
public class Guriguri3DRoom extends Sprite {
public function Guriguri3DRoom() {
var canvas:Sprite = new Sprite();
var wallrear:Sprite = generateWall();
wallrear.x = 0;
wallrear.y = 0;
wallrear.z = 900;
canvas.addChild(wallrear);
var wallleft:Sprite = generateWall();
wallleft.x = 0;
wallleft.y = 0;
wallleft.z = 0;
wallleft.rotationY = -90;
canvas.addChild(wallleft);
var walltop:Sprite = generateWall();
walltop.x = 0;
walltop.y = 0;
walltop.z = 0;
walltop.rotationX = 90;
canvas.addChild(walltop);
var wallright:Sprite = generateWall();
wallright.x = 900;
wallright.y = 0;
wallright.z = 900;
wallright.rotationY = 90;
canvas.addChild(wallright);
var wallbottom:Sprite = generateWall();
wallbottom.x = 0;
wallbottom.y = 900;
wallbottom.z = 900;
wallbottom.rotationX = -90;
canvas.addChild(wallbottom);
canvas.z = -200;
addChild(canvas);
addEventListener(Event.ENTER_FRAME, function(e:Event):void{
canvas.x = mouseX / 500 * -400;
canvas.y = mouseY / 500 * -400;
});
}
private function generateWall():Sprite {
var wall:Sprite = new Sprite();
wall.graphics.lineStyle(10, 0xffffff);
for(var i:Number = 0; i <= 900; i += 50){
wall.graphics.moveTo(0, i);
wall.graphics.lineTo(900, i);
wall.graphics.moveTo(i, 0);
wall.graphics.lineTo(i, 900);
}
return wall;
}
}
}