forked from: radian角度をπ範囲に丸める
forked from forked from: radian角度をπ範囲に丸める (diff: 93)
@see http://tail.s288.xrea.com/open/index.php?%A5%E1%A5%E2%BD%F1%A4%AD%2Fradian%B3%D1%C5%D9%A4%F2%A6%D0%C8%CF%B0%CF%A4%CB%B4%DD%A4%E1%A4%EB
ActionScript3 source code
/**
* Copyright Fumio ( http://wonderfl.net/user/Fumio )
* MIT License ( http://www.opensource.org/licenses/mit-license.php )
* Downloaded from: http://wonderfl.net/c/nJ3p
*/
// forked from Fumio's forked from: radian角度をπ範囲に丸める
// forked from uwi's radian角度をπ範囲に丸める
package {
import flash.display.*;
import flash.geom.*;
import flash.events.*;
import flash.text.*;
import flash.utils.*;
// @see http://tail.s288.xrea.com/open/index.php?%A5%E1%A5%E2%BD%F1%A4%AD%2Fradian%B3%D1%C5%D9%A4%F2%A6%D0%C8%CF%B0%CF%A4%CB%B4%DD%A4%E1%A4%EB
public class Main extends Sprite
{
static private const _NUM_TIMES:uint = 10000000;
private function _init():void
{
_debug(
"各テスト " + _NUM_TIMES + " 回処理させた計算結果 [単位 : ミリ秒]\n" +
"(誤差は多少生じます)\n"
);
_measure("からっぽ", function ():void
{
var begin:int = -_NUM_TIMES / 2;
var end:int = _NUM_TIMES + begin;
for (var i:int = begin; i < end; i++) {
var angle : Number = i;
var res : Number = 3.14;
}
});
_measure("chibitami", function ():void
{
var begin:int = -_NUM_TIMES / 2;
var end:int = _NUM_TIMES + begin;
for (var i:int = begin; i < end; i++) {
var rad : Number = i;
var res : Number = adjustRadianC(rad);
}
});
_measure("fumio", function ():void
{
var begin:int = -_NUM_TIMES / 2;
var end:int = _NUM_TIMES + begin;
for (var i:int = begin; i < end; i++) {
var angle : Number = i;
var res : Number = adjustRadianF(angle);
}
});
_debug("\n結果については言及しませんので, 各自ご判断ください.");
}
private function adjustRadianC(rad:Number):Number {
var res : Number = rad - 2.0 * Math.PI * Math.floor( 0.5 + rad / ( 2.0 * Math.PI ) ) ;
return res;
}
private function adjustRadianF(nAngle:Number):Number {
var nHalf:Number = Math.PI;
nAngle += nHalf;
nAngle %= nHalf * 2;
nAngle = (nAngle < 0) ? nAngle + nHalf : nAngle - nHalf;
// var nFull:Number = nHalf * 2;
// nAngle %= nHalf * 2;
/*
var nFull:Number = nHalf * 2;
nAngle -= nFull * Math.floor(nAngle / nFull);
nAngle -= nHalf;
*/
return nAngle;
}
private var _field:TextField;
private var _time:uint;
public function Main():void
{
_setup();
_init();
}
private function _measure(title:String, func:Function, ...params):void
{
_time = getTimer();
func.apply(null, params);
_time = getTimer() - _time;
_debug("[ " + title + " ] --> " + _time + " ms");
}
private function _debug(log:String):void
{
_field.appendText(log + "\n");
}
private function _setup():void
{
_field = new TextField();
_field.width = stage.stageWidth - 40;
_field.height = stage.stageHeight - 60;
_field.x = 20;
_field.y = 60;
_field.multiline = true;
_field.wordWrap = true;
var format:TextFormat = _field.defaultTextFormat;
format.font = "_sans";
_field.defaultTextFormat = format;
addChild(_field);
var button:Sprite = new Sprite();
button.graphics.lineStyle(1, 0xBBBBBB);
button.graphics.beginFill(0xEEEEEE);
button.graphics.drawRoundRect(0, 0, 100, 20, 5, 5);
button.graphics.endFill();
addChild(button);
button.x = 20;
button.y = 20;
button.mouseChildren = false;
button.buttonMode = true;
var field:TextField = new TextField();
field.width = 100;
field.height = 20;
field.htmlText = "<p align='center'><font face='_sans'>再計算</span></p>";
button.addChild(field);
button.addEventListener(MouseEvent.CLICK, function ():void
{
_field.text = "";
_init();
});
}
}
}