dca1 suzuki

by snaf
♥0 | Line 47 | Modified 2011-06-15 18:57:24 | MIT License
play

ActionScript3 source code

/**
 * Copyright snaf ( http://wonderfl.net/user/snaf )
 * MIT License ( http://www.opensource.org/licenses/mit-license.php )
 * Downloaded from: http://wonderfl.net/c/mNEF
 */

package {
    import flash.display.Sprite;
    import frocessing.display.F5MovieClip2DBmp;
    import frocessing.core.F5BitmapData2D;
    import frocessing.math.PerlinNoise;
    import frocessing.math.FMath;
    import flash.geom.ColorTransform;
    import flash.display.MovieClip;
    import flash.display.Bitmap;
    import flash.events.Event;
    import flash.events.MouseEvent;
    public class Froce extends  F5MovieClip2DBmp
    {
     
         
        private var ct:ColorTransform = new ColorTransform( 0.98, 0.98, 0.98 ); 
        private var nz:Number=0;
        private var seed:uint=0;
        private var circleNumber:int=20;
        private var maxRadius:Number=100;
        private var offsetNumber:Number=10;
        
        public function Froce() {
             
        }
        public function setup():void{
           // noLoop();
        }
        public function mousePressed():void{
            redraw();
        }
    
        public function draw():void{
            clear();
            
                    
            var offset:Number=0;
            
            //var fillcolor:uint=0xff;
            noStroke();
            while(offset<maxRadius){
                //fillcolor^=0xff;
               // fill(fillcolor);
                randomSeed(seed);
                for(var i:int=0;i<circleNumber;i++){
                       fill(random(150,250), random(150,250), random(150,250));
                       circle(random(300), random(600),  random(50));
                       rect(random(600), random(600),  random(600),random(1));
                    
                }
               offset+=offsetNumber;
            if ( !isMousePressed ) {
                bitmapData.colorTransform(bitmapData.rect, ct );
                nz += 0.02;
            }
       
            }
            seed++;

        }
        



    }
}