Matrix3Dのテスト

by yutaka
♥0 | Line 31 | Modified 2009-10-03 17:20:38 | MIT License
play

ActionScript3 source code

/**
 * Copyright yutaka ( http://wonderfl.net/user/yutaka )
 * MIT License ( http://www.opensource.org/licenses/mit-license.php )
 * Downloaded from: http://wonderfl.net/c/lvxo
 */

package 
{
	import flash.display.Shape;
	import flash.display.Sprite;
	import flash.events.Event;
	import flash.geom.Matrix3D;
	import flash.geom.Vector3D;
	
	[SWF(width=465, height=465, backgroundColor=0x000000, frameRate=30)]
	public class Main extends Sprite 
	{
		private var symbol:Sprite;
		
		public function Main():void 
		{
			symbol = new Sprite();
			symbol.graphics.beginFill(0xff0000);
			symbol.graphics.drawRect(0, 0, 100, 100);
			symbol.graphics.endFill();
			addChild(symbol);
			
			symbol.transform.matrix3D = new Matrix3D();
			
			addEventListener(Event.ENTER_FRAME, enterframeHendler);
		}
		
		private function enterframeHendler(e:Event):void 
		{
			symbol.x = stage.stageWidth / 2;
			symbol.y = stage.stageHeight / 2;
			symbol.transform.matrix3D.appendRotation(1, Vector3D.X_AXIS);
			symbol.transform.matrix3D.appendRotation(1, Vector3D.Y_AXIS);
			symbol.transform.matrix3D.appendRotation(1, Vector3D.Z_AXIS);
		}
	}
}