flash on 2010-1-10
...
@author ...
♥0 |
Line 32 |
Modified 2010-01-10 14:23:57 |
MIT License
archived:2017-03-20 15:13:39
ActionScript3 source code
/**
* Copyright hacker_yk666qry ( http://wonderfl.net/user/hacker_yk666qry )
* MIT License ( http://www.opensource.org/licenses/mit-license.php )
* Downloaded from: http://wonderfl.net/c/ltjH
*/
package {
import flash.display.Sprite;
/**
* ...
* @author ...
*/
public class BallFollowingMouse extends Sprite {
private var ballCount:int = 50;
private var speed:Number = 0.2;
public function BallFollowingMouse() {
for ( var i:uint = 0; i < ballCount; i++ ) {
addChild( new Ball( this, 200 ) );
}
addEventListener
}
}
}
import flash.display.Sprite;
import flash.display.Graphics;
class Ball extends Sprite {
private var angle:Number;
private var radius:Number;
private var sizeRate:Number = 0.1;
public function Ball( timeline:Sprite, maxRadius:Number ) {
var randomRate:Number = Math.random();
angle = 2 * Math.PI * Math.random();
radius = maxRadius * randomRate;
createBall( randomRate );
}
public function createBall( randomRate:Number ):void {
var myGraphics:Graphics = graphics;
myGraphics.beginFill( Math.floor( 0xffffff * randomRate + 1 ) );
myGraphics.drawCircle( 0, 0, radius * sizeRate );
alpha = 1 - randomRate;
}
}