forked from: forked from: flash on 2012-3-10

by Masayuki.Kondo forked from forked from: flash on 2012-3-10 (diff: 35)
♥0 | Line 50 | Modified 2012-03-10 18:50:29 | MIT License
play

ActionScript3 source code

/**
 * Copyright Masayuki.Kondo ( http://wonderfl.net/user/Masayuki.Kondo )
 * MIT License ( http://www.opensource.org/licenses/mit-license.php )
 * Downloaded from: http://wonderfl.net/c/lEWr
 */

// forked from Masayuki.Kondo's forked from: flash on 2012-3-10
// forked from Masayuki.Kondo's flash on 2012-3-10
package {
    import flash.display.Sprite;
    public class FlashTest extends Sprite {
        public function FlashTest() {
            // write as3 code here..
            
            
            graphics.beginFill(0x000000,0.5);
            graphics.drawRect(0,30,2000,5);
            
             graphics.beginFill(0x000000,0.5);
            graphics.drawRect(100,0,5,2000);
            
            graphics.beginFill(0x000000,0.5);
            graphics.drawRect(200,0,5,2000);
            
            graphics.beginFill(0x000000,0.5);
            graphics.drawRect(400,0,5,2000);
            
             graphics.beginFill(0x000000,0.5);
            graphics.drawRect(300,0,5,2000);
            
            
             graphics.beginFill(0x000000,0.5);
            graphics.drawRect(100,0,5,2000);
            
             graphics.beginFill(0x000000,0.5);
            graphics.drawRect(0,200,2000,10);
            
             graphics.beginFill(0x000000,0.5);
            graphics.drawRect(0,200,2000,5);
            
            
            graphics.beginFill(0x000000,0.5);
            graphics.drawRect(10,300,2000,10);
            
            graphics.beginFill(0x333333);
            graphics.drawRect(50,0,5,2000);
            
            graphics.beginFill(0xff0000);
            graphics.drawRoundRect(110,150,50,50,20,20)
            
                import flash.display.Sprite;
    import flash.events.MouseEvent;
    
    import org.libspark.betweenas3.BetweenAS3;
    import org.libspark.betweenas3.easing.*;
    
    
    
   
        
        private var kondo:Sprite = new Sprite();
        
        public function FlashTest() {
            // write as3 code here..
            
        
            
            kondo.graphics.beginFill(0xFF0000);
            kondo.graphics.drawCircle(0,100,40);
            
            this.addChild(kondo);
            
            BetweenAS3.to( kondo, { x:200 },2,Bounce.easeOut ).play();
            
            stage.addEventListener(MouseEvent.CLICK,onClick);
        }
        
        private function onClick(event:MouseEvent):void{
            BetweenAS3.to(
            kondo,
            {x:400*Math.random(),
            y:400*Math.random()},
           1,
         Bounce.easeOut
            ).play();
        }
         
            
        }
    }
}