flash on 2009-12-30

by yama3
♥0 | Line 279 | Modified 2009-12-30 03:37:13 | MIT License | (replaced)
play

ActionScript3 source code

/**
 * Copyright yama3 ( http://wonderfl.net/user/yama3 )
 * MIT License ( http://www.opensource.org/licenses/mit-license.php )
 * Downloaded from: http://wonderfl.net/c/l303
 */

package {
	import flash.display.Loader;
	import flash.display.Sprite;
	import flash.events.DataEvent;
	import flash.events.Event;
	import flash.events.MouseEvent;
	import flash.events.TimerEvent;
	import flash.net.URLRequest;
	import flash.utils.Timer;
	
	[SWF(width = "465", height = "465", backgroundColor = "0x0", frameRate = "90")]
	
	public class PigeonClock extends Sprite
	{
		//表示パーツ
		private var _longDart:Sprite = new Sprite();
		private var _shortDart:Sprite = new Sprite();
		private var _secDart:Sprite = new Sprite();
		private var base:Sprite = new Sprite();
		private var body:Sprite = new Sprite();
		private var furiko:Sprite = new Sprite();
		private var _pigeon:Loader;
		private var _pigeon2:Loader;
		private var _wakeUpDart:Sprite = new Sprite();
		private var _wakeUpPoint:Sprite = new Sprite();
		
		private var loader:Loader = new Loader();
		//ローダー
		private var _allLoader:DataLoaders = new DataLoaders();
		//時計クラス
		private var _clock:ClockMaster = new ClockMaster();
		//鳩アニメ用タイマー
		private var poppotimer:Timer = new Timer(500);
		private var poppo_counter:int = 0;
		//目覚まし角度
		private var _wakeRotate:int = 0;
		
		public function PigeonClock()
		{
			_step1_dataload();
		}
		//ステップ1データ読み込み
		private function _step1_dataload():void
		{
			//読み込完了ハンドラ
			_allLoader.addEventListener(Event.COMPLETE, _LoadComplete);
			//読み込み開始
			_allDataLoad();
		}
		//データを読み込む関数
		private function _allDataLoad():void
		{
			_allLoader.addLoadItem("short", "http://assets.wonderfl.net/images/related_images/9/99/99b7/99b704fec21c9b0f884566c0bc88254846a6cc4d");
            _allLoader.addLoadItem("long", "http://assets.wonderfl.net/images/related_images/f/fd/fd7f/fd7f8e2dbebbfa57c0fc50ddc0559cb7cdafc061");
            _allLoader.addLoadItem("sec", "http://assets.wonderfl.net/images/related_images/8/88/88bf/88bf23d320ba18d01c387b89db651eb8319fb483");
            _allLoader.addLoadItem("body", "http://assets.wonderfl.net/images/related_images/f/fc/fc26/fc26d4b361f51da5f33d9fb67b2ef8f2cfe8987f");
            _allLoader.addLoadItem("alarmDart", "http://assets.wonderfl.net/images/related_images/1/1e/1e89/1e89181b840dc5a7c07753bb639f4befac900433");
            _allLoader.addLoadItem("alarmHand", "http://assets.wonderfl.net/images/related_images/0/02/02b9/02b90ab43bc3b1589e4c6efae5b29238ee3f98fd");
            _allLoader.addLoadItem("poppo", "http://assets.wonderfl.net/images/related_images/d/d4/d4f3/d4f3084298d09906edadbeb556ee674cdb615dbc");
            _allLoader.addLoadItem("poppo2", "http://assets.wonderfl.net/images/related_images/e/e4/e477/e47725c6099fae966713995479f422b6181181d3");
			
			_allLoader._loadStart();
		}
		
		//読み込み完了ハンドラ
		private function _LoadComplete(e:Event):void
		{
			_step2_setItems();
			_step3_setClock();
			_step4_setArarm();
		}
		
		//ステップ2 Displayアイテムの配置
		private function _step2_setItems():void
		{
			body.addChild(_allLoader.items.body);
			_longDart.addChild(_allLoader.items.long);
			_allLoader.items.long.x = -_allLoader.items.long.width / 2;
			_allLoader.items.long.y = -_allLoader.items.long.height + 5;
			
			_shortDart.addChild(_allLoader.items.short);
			_allLoader.items.short.x = -_allLoader.items.short.width / 2;
			_allLoader.items.short.y = -_allLoader.items.short.height + 5;
			
			_secDart.addChild(_allLoader.items.sec);
			_allLoader.items.sec.y = -_allLoader.items.sec.height;
			
			_wakeUpDart.addChild(_allLoader.items.alarmDart);
			_allLoader.items.alarmDart.x = -_allLoader.items.alarmDart.width / 2;
			_allLoader.items.alarmDart.y = -_allLoader.items.alarmDart.height;
			
			_wakeUpPoint.addChild(_allLoader.items.alarmHand);
			_allLoader.items.alarmHand.x = -_allLoader.items.alarmHand.width / 2;
			_allLoader.items.alarmHand.y = _allLoader.items.alarmHand.height / 2 + 50;
			
			_pigeon = _allLoader.items.poppo;
			_pigeon2 = _allLoader.items.poppo2;
			
			addChild(body);
			body.addChild(base);
			base.addChild(_wakeUpDart);
			base.addChild(_longDart);
			base.addChild(_shortDart);
			base.addChild(_secDart);
			body.addChild(_pigeon);
			body.addChild(_pigeon2);
			base.x = 465 / 2;
			base.y = 350;
			_pigeon.x = body.width / 2 - 20 - 70;
			_pigeon.y = 200 - 45;
			_pigeon2.x = body.width / 2 - 20 - 70 - 95;
			_pigeon2.y = 200 - 45 - 210;
			_pigeon2.visible = false;
		}
		
		//ステップ3
		private function _step3_setClock():void
		{
			_secHandler(null);
			_minHandler(null);
			_hourHandler(null);
			_clock.addEventListener(ClockEvent.SECONDS_CHANGED, _secHandler);
			_clock.addEventListener(ClockEvent.MINUTES_CHANGED, _minHandler);
			_clock.addEventListener(ClockEvent.HOURS_CHANGED, _hourHandler);
		}
		private function _secHandler(e:ClockEvent):void
		{
			_secDart.rotation = _clock.secondsDegree;
			_shortDart.rotation = _clock.hoursDegree;
			_longDart.rotation = _clock.minutesDegree;
			if (Math.abs(_wakeRotate-_shortDart.rotation) == 0) {
				_pigeonPlay(1);
			}
		}
		private function _minHandler(e:ClockEvent):void
		{
			_longDart.rotation = _clock.minutesDegree;
		}
		private function _hourHandler(e:ClockEvent):void
		{
			_pigeonPlay(_clock.hours);
		}
		
		private var poppoMax:int;
		private var _pigeonPlayTimer:Timer = new Timer(300);
		private function _pigeonPlay(h:int):void
		{
			poppo_counter = 0;
			poppoMax = h;
			
			_pigeonCoo();
			poppo_counter++;
			poppotimer.addEventListener(TimerEvent.TIMER, poppoNext);
			poppotimer.start();
		}
		private function poppoNext(e:TimerEvent):void
		{
			if (poppo_counter == poppoMax) {
				poppotimer.stop();
				poppotimer.removeEventListener(TimerEvent.TIMER, poppoNext);
			} else {
				_pigeonCoo();
				poppo_counter++;
			}
		}
		private function _pigeonCoo():void {
			_pigeonPlayTimer.addEventListener(TimerEvent.TIMER, pplayTimerHandler);
			_pigeonPlayTimer.start();
			_pigeon2.visible = true;
			_pigeon.visible = false;
		}
		private function pplayTimerHandler(event:TimerEvent):void {
			_pigeon2.visible = false;
			_pigeon.visible = true;
			_pigeonPlayTimer.stop();
			_pigeonPlayTimer.removeEventListener(TimerEvent.TIMER, pplayTimerHandler);
		}
		
		private function _step4_setArarm():void
		{
			_wakeUpDart.graphics.lineStyle(1, 0xff0000);
			_wakeUpDart.graphics.moveTo(0, 0);
			_wakeUpDart.graphics.lineTo(0, -20);
			_wakeUpDart.addChild(_wakeUpPoint);
			_wakeUpPoint.y = -_wakeUpDart.height * 0.9;
			_wakeUpPoint.buttonMode = true;
			_wakeUpPoint.addEventListener(MouseEvent.MOUSE_DOWN, downHandler);
			stage.addEventListener(MouseEvent.MOUSE_UP, upHandler);
		}
		private function downHandler(e:MouseEvent):void
		{
			_wakeUpDart.addEventListener(Event.ENTER_FRAME, wakeUpEnterFrame);
		}
		private function wakeUpEnterFrame(e:Event):void
		{
			var dx:Number = base.mouseX - _wakeUpDart.x;
			var dy:Number = base.mouseY - _wakeUpDart.y;
			_wakeUpDart.rotation = Math.atan2(dy, dx) * 180 / Math.PI + 90;
		}
		private function upHandler(e:MouseEvent):void
		{
			_wakeUpDart.removeEventListener(Event.ENTER_FRAME, wakeUpEnterFrame);
			_wakeRotate = _wakeUpDart.rotation;
		}
	}
}

import flash.display.Sprite;
import flash.display.Loader;
import flash.net.URLRequest;
import flash.events.Event;
import flash.events.EventDispatcher;
import flash.display.DisplayObject;
import flash.display.Bitmap;

class ClockMaster extends EventDispatcher {
	private var _hours:int;
	private var _minutes:int;
	private var _seconds:int;
	private var preSeconds:int;
	private var _dispatcher:DisplayObject;
	public function ClockMaster():void
	{
		_dispatcher = new Sprite();
		_enterFrameHandler(null);
		_dispatcher.addEventListener(Event.ENTER_FRAME, _enterFrameHandler);
	}
	private function _enterFrameHandler(e:Event):void
	{
		var _date:Date = new Date();
		_hours = (_date.getHours());
		_minutes = _date.getMinutes();
		_seconds = _date.getSeconds();
		if (_seconds != preSeconds) {
			dispatchEvent(new ClockEvent(ClockEvent.SECONDS_CHANGED));
			if (_seconds == 0) {
				dispatchEvent(new ClockEvent(ClockEvent.MINUTES_CHANGED));
				if (_minutes == 0) {
					dispatchEvent(new ClockEvent(ClockEvent.HOURS_CHANGED));
				}
			}
		}
		preSeconds = _seconds;
	}
	
	//時間を返す
	public function get hours():int { return _hours; }
	public function get minutes():int { return _minutes; }
	public function get seconds():int { return _seconds; }
	
	public function get hoursUpper():int { return _hours / 10; }
	public function get minutesUpper():int { return _minutes / 10; }
	public function get secondsUpper():int { return _seconds / 10; }
	
	public function get hoursLower():int { return _hours % 10; }
	public function get minutesLower():int { return _minutes % 10; }
	public function get secondsLower():int { return _seconds % 10; }
	
	public function get hoursDegree():Number {
		return ((_hours % 12) * 30) + (_minutes / 2) + (_seconds / 120);
	}
	
	public function get minutesDegree():Number {
		return (minutes * 6) + (_seconds / 10);
	}
	
	public function get secondsDegree():Number {
		return _seconds * 6;
	}
}

//データ読み込み
class DataLoaders extends Sprite {
	private var _counter:int = 0;
	private var _loadNum:int = 0;
	public var items:Object = new Object();
	private var urls:Object = new Object();
	public static var LOADCOMPLETE:String = "loadComp";
	public function DataLoaders() {
		
	}
	
	public function addLoadItem(_name:String, _url:String):void
	{
		items[_name] = new Loader();
		urls[_name] = _url;
		_loadNum++;
	}
	public function _loadStart():void
	{
		var i:String;
		for (i in items) {
			var loaderUnit:Loader = items[i];
			var urlUnit:String = urls[i];
			loaderUnit.contentLoaderInfo.addEventListener(Event.COMPLETE, loadCompHandler);
			loaderUnit.load(new URLRequest(urlUnit));
		}
	}
	private function loadCompHandler(e:Event):void
	{
		_counter++;
		if (_counter == _loadNum) {
			dispatchEvent(new Event(Event.COMPLETE));
		}
	}
}

//時計イベントクラス
class ClockEvent extends Event {
	public static const HOURS_CHANGED:String = "hoursChanged";
	public static const MINUTES_CHANGED:String = "minutesChanged";
	public static const SECONDS_CHANGED:String = "secondsChanged";
	public function ClockEvent(type:String, bubbles:Boolean = false, cancelable:Boolean = false)
	{
		super(type, bubbles, cancelable);
	}
	public override function clone():Event {
		return new ClockEvent(type, bubbles, cancelable);
	}
	public override function toString():String {
		return formatToString("ClockEvent", "type", "bubbles", "cancelable", "eventPhase");
	}
}