/**
* Copyright Gleb.Panteleew ( http://wonderfl.net/user/Gleb.Panteleew )
* MIT License ( http://www.opensource.org/licenses/mit-license.php )
* Downloaded from: http://wonderfl.net/c/kSuB3
*/
package {
import flash.display.*;
public class FlashTest extends Sprite {
public function FlashTest() {
// write as3 code here..
var L:uint = 100;
var roundObject:Shape = new Shape();
// red circular shape
roundObject.graphics.lineStyle(2,0xFF0000);
roundObject.graphics.moveTo(200, 220);
roundObject.graphics.curveTo(200, 200, 2, 2);
roundObject.graphics.moveTo(200, 20);
roundObject.graphics.curveTo(500, 200, 2, 2);
var square_commands:Vector.<int> = new Vector.<int>();
square_commands.push(1, 2, 2, 2, 2,2,2,2,2);
var square_coord:Vector.<Number> = new Vector.<Number>();
var cs:int = 100
var ls:int = 10;
square_coord.push(cs, cs+3*ls, cs+ls, cs+ls, cs+3*ls, cs, cs+ls, cs-ls, cs, cs-3*ls, cs-ls,cs-ls, cs-3*ls, cs, cs-ls, cs+ls, cs, cs+3*ls);;
graphics.beginFill(0x442266);
graphics.drawPath(square_commands, square_coord);
//roundObject.graphics.curveTo(size, size, size / 2, size);
//roundObject.graphics.curveTo(0, size, 0, size / 2);
//roundObject.graphics.curveTo(0, 0, size / 2, 0);
addChild(roundObject);
}
}
}