LOVE MINIMALCOMPS
@author Toshiki Izumi a.k.a. alternadotin
♥0 |
Line 33 |
Modified 2010-04-02 02:53:21 |
MIT License
archived:2017-03-09 14:53:29
ActionScript3 source code
/**
* Copyright alterna_in ( http://wonderfl.net/user/alterna_in )
* MIT License ( http://www.opensource.org/licenses/mit-license.php )
* Downloaded from: http://wonderfl.net/c/k2uk
*/
package
{
import flash.display.Sprite;
import com.bit101.components.PushButton;
/**
* @author Toshiki Izumi a.k.a. alternadotin
*/
[SWF(backgroundColor="#FFFFFF", frameRate="30", width="465", height="465")]
public class LoveMinimalComps extends Sprite
{
private var bx : uint = 0;
private var by : uint = 0;
private var j : uint = 0;
private const SIZE : uint = 15;
private const LABEL : Array = ["L","O","V","E","M","I","N","I","M","A","L","C","O","M","P","S",""];
public function LoveMinimalComps ()
{
for (var i : int = 0;i < 1000;i++) {
var btn : PushButton = new PushButton();
btn.width = SIZE;
btn.height = SIZE;
btn.x = Math.floor(bx);
btn.y = Math.floor(by);
btn.label = LABEL[j];
j++;
if(j==LABEL.length)j=0;
bx += SIZE;
if(bx > stage.stageWidth - SIZE) {
bx = 0;
by += SIZE;
}
addChild(btn);
}
}
}
}