forked from: forked from: forked from: forked from: forked from: forked from: forked from: flash on 2009-11-2
forked from forked from: forked from: forked from: forked from: forked from: forked from: flash on 2009-11-2 (diff: 5)
fladdict challenge for amateursの勉強用 http://wonderfl.net/code/9aa63131757c6afa90dd0cfc8a73bbdb9f2f245a
ActionScript3 source code
/**
* Copyright yabuchany ( http://wonderfl.net/user/yabuchany )
* MIT License ( http://www.opensource.org/licenses/mit-license.php )
* Downloaded from: http://wonderfl.net/c/jmLr
*/
// forked from yabuchany's forked from: forked from: forked from: forked from: forked from: forked from: flash on 2009-11-2
// forked from yabuchany's forked from: forked from: forked from: forked from: forked from: flash on 2009-11-2
// forked from yabuchany's forked from: forked from: forked from: forked from: flash on 2009-11-2
// forked from yabuchany's forked from: forked from: forked from: flash on 2009-11-2
// forked from yabuchany's forked from: forked from: flash on 2009-11-2
// forked from yabuchany's forked from: flash on 2009-11-2
// forked from yabuchany's flash on 2009-11-2
// fladdict challenge for amateursの勉強用
// http://wonderfl.net/code/9aa63131757c6afa90dd0cfc8a73bbdb9f2f245a
package {
import flash.display.Bitmap;
import flash.display.BitmapData;
import flash.display.BlendMode;
import flash.display.Sprite;
import flash.events.Event;
import flash.geom.ColorTransform;
import flash.geom.Matrix;
public class MoreBiginners8 extends Sprite{
public var canvas:BitmapData;
public var drawHere:BitmapData;
public var mat:Matrix;
public function update():void {
drawStep();
transformStep();
renderStep();
fadeStep();
}
public function drawStep():void {
drawHere.setPixel(Math.random()*480,Math.random()*480,0xffffff);
}
public function transformStep():void {
mat = new Matrix();
mat.translate(-240,-240);
mat.scale(1.005,1.005);
mat.rotate(0.05);
mat.translate(240,240);
}
public function renderStep():void {
canvas.draw(drawHere, mat, null,BlendMode.SCREEN);
}
public function fadeStep():void {
canvas.colorTransform(drawHere.rect,new ColorTransform(Math.random()*0.4+0.6,Math.random()*0.4+0.6,Math.random()*0.4+0.6,1,0,0,0,0));
}
private var bitmap:Bitmap;
// コンストラクタ
public function MoreBiginners8 () {
canvas = new BitmapData(480,480,false,0x000000);
bitmap = new Bitmap(canvas);
addChild(bitmap);
addEventListener(Event.ENTER_FRAME,_update);
}
public function _update(e:Event):void {
if(drawHere)
drawHere.dispose();
drawHere = canvas.clone();
update();
}
}
}
