ustream sample
参考にさせてもらいました。というかほぼそのまま。
http://psyark.jp/labs/ustreeeeam/Ustreeeeam.as
http://txton.net/hoehoe/2009/091210001224.html
♥0 |
Line 39 |
Modified 2010-02-25 13:55:28 |
MIT License
archived:2017-03-10 10:53:50
ActionScript3 source code
/**
* Copyright dizgid ( http://wonderfl.net/user/dizgid )
* MIT License ( http://www.opensource.org/licenses/mit-license.php )
* Downloaded from: http://wonderfl.net/c/jPwE
*/
package {
/**
参考にさせてもらいました。というかほぼそのまま。
http://psyark.jp/labs/ustreeeeam/Ustreeeeam.as
http://txton.net/hoehoe/2009/091210001224.html
*/
import flash.display.*;
import flash.events.Event;
import flash.geom.Point;
import flash.net.*;
import flash.system.*;
public class Main extends Sprite {
private var apiLoader:Loader;
private var tweetLoader:URLLoader;
private var Logic:Class;
private var ustreamDisplay:Sprite;
public function Main() {
// write as3 code here..
Security.allowDomain("*");
apiLoader = new Loader();
apiLoader.contentLoaderInfo.addEventListener(Event.COMPLETE, apiLoaderCompleteHandller);
apiLoader.load(new URLRequest("http://www.ustream.tv/flash/viewer.rsl.swf"));
}
private function apiLoaderCompleteHandller(event:Event):void {
var appDomain:ApplicationDomain = apiLoader.contentLoaderInfo.applicationDomain;
Logic = Class(appDomain.getDefinition("tv.ustream.viewer.logic.Logic"));
Logic.debug = false;
//loadChannel();
}
private function loadChannel():void
{
//cidを入力
var cid:String = "";
var logic:Object = new Logic();
logic.volume = 1.0;
logic.addEventListener("createChannel", createChannelHandler);
logic.createChannel(cid);
}
private function createChannelHandler(event:Event):void {
var logic:Object = event.target;
ustreamDisplay = Sprite(logic.display);
ustreamDisplay.width = stage.stageWidth;
ustreamDisplay.height = stage.stageHeight;
addChild(ustreamDisplay);
}
}
}