flash on 2010-3-17
♥0 |
Line 40 |
Modified 2015-12-10 18:04:50 |
MIT License
archived:2017-03-09 13:57:02
ActionScript3 source code
/**
* Copyright Albert ( http://wonderfl.net/user/Albert )
* MIT License ( http://www.opensource.org/licenses/mit-license.php )
* Downloaded from: http://wonderfl.net/c/jGw7
*/
package {
import flash.display.Sprite;
import flash.events.*;
import sandy.core.Scene3D;
import sandy.core.data.*;
import sandy.core.scenegraph.*;
import sandy.materials.*;
import sandy.materials.attributes.*;
import sandy.primitive.Box;
public class FlashTest extends Sprite {
private var scene:Scene3D;
private var camera:Camera3D;
public function FlashTest() {
camera = new Camera3D( 300, 300 );
camera.z = -400;
var root:Group = createScene();
scene = new Scene3D( "scene", this, camera, root );
addEventListener( Event.ENTER_FRAME, enterFrameHandler );
}
private function createScene():Group {
var g:Group = new Group();
var box = new Box( "box",100,100,100);
var materialAttr:MaterialAttributes = new MaterialAttributes(
new LineAttributes( 0.5, 0x2111BB, 0.4 ),
new LightAttributes( true, 0.1)
);
var material:Material = new ColorMaterial( 0xFFCC33, 1, materialAttr );
material.lightingEnable = true;
var app:Appearance = new Appearance( material );
box.appearance = app;
box.rotateX = 30;
box.rotateY = 30;
g.addChild( box );
return g;
}
private function enterFrameHandler( event : Event ) : void {
scene.render();
}
}
}