flash on 2014-12-25
♥0 |
Line 57 |
Modified 2014-12-25 07:08:53 |
MIT License
archived:2017-03-30 11:51:02
ActionScript3 source code
/**
* Copyright mutantleg ( http://wonderfl.net/user/mutantleg )
* MIT License ( http://www.opensource.org/licenses/mit-license.php )
* Downloaded from: http://wonderfl.net/c/jDOM
*/
package {
import flash.events.Event;
import flash.display.Sprite;
public class FlashTest extends Sprite {
public function FlashTest() {
vecBlob = new Vector.<xBlob>(0, false);
var a:xBlob; var i:int;
for (i = 0; i < 16; i++)
{
a = new xBlob();
vecBlob.push(a);
}
stage.addEventListener(Event.ENTER_FRAME, onEnter);
}//ctor
public var vecBlob:Vector.<xBlob>;
public function onEnter(e:Event):void
{
graphics.clear();
graphics.lineStyle(2, 0);
var mx:Number; var my:Number;
mx = stage.mouseX;
my = stage.mouseY;
graphics.drawCircle(mx, my, 8);
var ax:Number; var ay:Number;
var i:int; var a:xBlob; var num:int;
num = vecBlob.length;
ax = mx; ay = my;
for (i = 0; i < num; i++)
{
a = vecBlob[i];
//a.cx += (ax - a.cx) *0.1;
//a.cy += (ay - a.cy) *0.1;
// var ang:Number;
// ang = Math.atan2(ay-a.cy, ax-a.cx);
var nx:Number; var ny:Number;
var m:Number;
var r:Number;
r = 16;
m = getMag(a.cx-ax, a.cy-ay);
if (m == 0) { m = 0.1; }
nx = (ax-a.cx) / m;
ny = (ay-a.cy) / m;
a.cx += nx * (m-r);// * 0.5;
a.cy += ny * (m-r);// * 0.5;
//a.vx = nx; a.vy = ny;
//a.vy+=0.4
//a.cy+=1;
a.cx += a.vx;
a.cy += a.vy;
graphics.drawCircle(a.cx, a.cy, 8);
ax = a.cx; ay = a.cy;
}//nexti
}//onenter
public function getMag(ax:Number, ay:Number):Number
{ return Math.sqrt(ax*ax+ay*ay); }
}//classend
}
internal class xBlob
{
public var cx:Number = 0;
public var cy:Number = 0;
public var vx:Number = 0;
public var vy:Number = 0;
}//xblob