Away3D Cubes
Away3Dの試作品。ヌルヌル動いてます。
♥0 |
Line 59 |
Modified 2012-10-06 18:01:03 |
MIT License
archived:2017-03-20 13:57:59
ActionScript3 source code
/**
* Copyright peso ( http://wonderfl.net/user/peso )
* MIT License ( http://www.opensource.org/licenses/mit-license.php )
* Downloaded from: http://wonderfl.net/c/jD2W
*/
package
{
import away3d.containers.*;
import away3d.entities.*;
import away3d.materials.*;
import away3d.materials.methods.*;
import away3d.primitives.*;
import flash.events.*;
import flash.geom.*;
import flash.utils.*;
[SWF(width="465", height="465", frameRate="60")]
public class Stage3D_2 extends View3D
{
private var cubes:Vector.<CUBE>=new Vector.<CUBE>();
public function Stage3D_2()
{
backgroundColor = 0xFFFFFF;
for(var i:uint = 0; i<50; i++){
var c:CUBE=new CUBE();
cubes.push(c);
scene.addChild(cubes[i].obj);
}
camera.z = -1300;
addEventListener(Event.ENTER_FRAME, loop);
}
private function loop(e:Event):void{
for(var i:uint=0;i<cubes.length;i++){
cubes[i].move();
}
render();
}
}
}
import away3d.entities.Mesh;
import away3d.materials.ColorMaterial;
import away3d.materials.methods.FogMethod;
import away3d.primitives.CubeGeometry;
class CUBE{
public var obj:Mesh;
private var vx:Number;
private var vy:Number;
private var vz:Number;
public function CUBE(){
var material:ColorMaterial = new ColorMaterial(0x0000FF);
material.addMethod(new FogMethod(0, 2000, 0xFFFFFF));
obj = new Mesh(new CubeGeometry(), material);
obj.x = 1000 * (Math.random() - 0.5);
obj.y = 1000 * (Math.random() - 0.5);
obj.z = 1000 * (Math.random() - 0.5);
vx = (Math.random() - 0.5) * 10;
vy = (Math.random() - 0.5) * 10;
vz = (Math.random() - 0.5) * 10;
}
public function move():void{
obj.rotationX += vx;
obj.rotationY += vy;
obj.rotationZ += vz;
}
}