flash on 2010-2-11

by hig_an
♥0 | Line 72 | Modified 2010-02-11 20:39:53 | MIT License
play

ActionScript3 source code

/**
 * Copyright hig_an ( http://wonderfl.net/user/hig_an )
 * MIT License ( http://www.opensource.org/licenses/mit-license.php )
 * Downloaded from: http://wonderfl.net/c/iaiP
 */

package {
	import flash.display.Sprite;
	import flash.display.Bitmap;
	import flash.display.BitmapData;
	import flash.geom.ColorTransform;
	import flash.display.BitmapDataChannel;
	import flash.filters.BlurFilter;
	import flash.events.Event;
	import flash.events.MouseEvent;
	
	[SWF(width = 465, height = 465, backgroundColor = 0, frameRate = 60)]
	public class ParticleTest extends Sprite {
	
		private var bmpdata:BitmapData;
		private var colortrans:ColorTransform;
		private var vectormap:BitmapData;
		private var filter:BlurFilter;
		private var particles:Array;
		private var particle_number:uint = 25000;
		private var size:Number = 465;
		
		public function ParticleTest() {
		bmpdata = new BitmapData(size, size, false, 0);
		addChild(new Bitmap(bmpdata));
		
		colortrans = new ColorTransform(0.95, 0.99, 0.99);
		filter = new BlurFilter(2, 2, 1);
		vectormap = new BitmapData(size, size, false, 0);
		reset();
		
		addEventListener(Event.ENTER_FRAME, enterframe);
		stage.addEventListener(MouseEvent.CLICK, reset);
		
		}
		
		private function reset(e:MouseEvent = null):void {
		var randomSeed:int = Math.random() * 0xFFFFFFFF;
		var colors:uint = BitmapDataChannel.RED | BitmapDataChannel.GREEN;
		vectormap.perlinNoise(size / 2, size / 2, 4, randomSeed, false, true, colors);
		
		particles = new Array(particle_number);
		for (var i : int = 0; i < particle_number; i++) {
			particles[i] = new Particle(Math.random() * size, Math.random() * size);
		}
		
		}
		private function enterframe(e:Event):void {
			bmpdata.applyFilter(bmpdata, bmpdata.rect, bmpdata.rect.topLeft, filter);
			bmpdata.colorTransform(bmpdata.rect, colortrans);
			
			bmpdata.lock();
			for (var i:int = 0; i < particle_number; i++) {
				var p:Particle = particles[i];
				var col:uint = vectormap.getPixel(p.x, p.y);
				p.ax += ((col >> 16 & 0xff) - 128) * 0.0005;
				p.ay += ((col >> 8  & 0xff) - 128) * 0.0005;
				
				p.x += p.vx += p.ax;
				p.y += p.vy += p.ay;
				
				if ( p.x > size )  { p.x -= size; }
				else if ( p.x < 0 ) { p.x += size; }
				if ( p.y > size )  { p.y -= size; }
				else if ( p.y < 0 ) { p.y += size; }
				
				bmpdata.setPixel(p.x, p.y, 0xffffff);
				p.ax *= 0.96; p.ay *= 0.96;
				p.vx *= 0.92; p.vy *= 0.92;
			}
			bmpdata.unlock();
			
		}
	}
}

class Particle {
	
	public var x:Number;
	public var y:Number;
	public var ax:Number;
	public var ay:Number;
	public var vx:Number;
	public var vy:Number;
function Particle(px:Number , py:Number) {
	x = px;
	y = py;
	}
}