flash on 2010-4-13
♥0 |
Line 61 |
Modified 2010-04-13 23:21:37 |
MIT License
archived:2017-03-10 08:17:35
ActionScript3 source code
/**
* Copyright kihon ( http://wonderfl.net/user/kihon )
* MIT License ( http://www.opensource.org/licenses/mit-license.php )
* Downloaded from: http://wonderfl.net/c/iaUB
*/
package
{
import flash.display.Sprite;
import flash.events.Event;
import flash.events.KeyboardEvent;
public class Main extends Sprite
{
private var player:Sprite;
private var left:Boolean = false;
private var right:Boolean = false;
private var jump:Boolean = false;
private var vy:Number = 0;
private const RADIUS:int = 20;
private const SPEED:Number = 10;
public function Main()
{
player = new Sprite();
player.graphics.beginFill(0x0);
player.graphics.drawCircle(0, 0, RADIUS);
player.graphics.endFill();
player.x = 200;
player.y = stage.stageHeight - RADIUS;
addChild(player);
addEventListener(Event.ENTER_FRAME, onEnterFrame);
stage.addEventListener(KeyboardEvent.KEY_DOWN, onKeyDown);
stage.addEventListener(KeyboardEvent.KEY_UP, onKeyUp);
}
private function onEnterFrame(event:Event):void
{
if (jump)
{
vy += 2;
player.y += vy;
if (player.y + RADIUS > stage.stageHeight)
{
player.y = stage.stageHeight - RADIUS;
vy *= -0.9;
if (vy >= -1) jump = false;
}
}
if (left) player.x -= SPEED;
if (right) player.x += SPEED;
}
private function onKeyDown(event:KeyboardEvent):void
{
if (event.keyCode == 37) left = true;
if (event.keyCode == 39) right = true;
if (event.keyCode == 38)
{
if (jump) return;
jump = true;
vy = -20;
}
}
private function onKeyUp(event:KeyboardEvent):void
{
if (event.keyCode == 37) left = false;
if (event.keyCode == 39) right = false;
}
}
}