flash on 2012-10-17
♥0 |
Line 78 |
Modified 2012-10-17 21:24:18 |
MIT License
archived:2017-03-30 22:58:39
ActionScript3 source code
/**
* Copyright mutantleg ( http://wonderfl.net/user/mutantleg )
* MIT License ( http://www.opensource.org/licenses/mit-license.php )
* Downloaded from: http://wonderfl.net/c/ia05
*/
package {
import flash.display.AVM1Movie;
import flash.geom.Vector3D;
import flash.display.Sprite;
public class FlashTest extends Sprite {
public function FlashTest() {
var h:Number;
var s:Number;
var v:Number;
s = 0.5
v = 0.5;
h = 0;
var i:int;
var k:int;
var c:int;
graphics.clear();
for (i = 0; i < 20; i++)
{
h += 0.05;
v = 0.01;
s = 1;
for (k = 0; k < 10; k++)
{
s -= 0.05; //Math.random() *0.09;
v += 0.1;
if (v > 1) { v = 1;}
graphics.beginFill(hsv2rgb(h,s,v),1);
graphics.drawRect(32+i*16, 32+k*16, 16, 16);
graphics.endFill();
}//nextk
}//nexti
}//ctor
//source
//http://stackoverflow.com/questions/2353211/hsl-to-rgb-color-conversion
public function hsv2rgb(h:Number, s:Number, v:Number):uint
{
if (h < 0) { h = 0;}
if (h > 1) { h = 1;}
var r:Number;
var g:Number;
var b:Number;
var ret:uint;
h = (h % 1 + 1) % 1; // wrap hue
var i:Number;
var f:Number;
var p:Number;
var q:Number;
var t:Number;
i = Math.floor(h * 6),
f = h * 6 - i,
p = v * (1 - s),
q = v * (1 - s * f),
t = v * (1 - s * (1 - f));
switch (i) {
case 0:
r = v; g = t; b = p;
//return [v, t, p];
break;
case 1:
r = q; g = v; b = p;
// return [q, v, p];
break;
case 2:
r = p; g = v; b = t;
//return [p, v, t];
break;
case 3:
r = p; g = q; b = v;
//return [p, q, v];
break;
case 4:
r = t; g = p; b = v;
//return [t, p, v];
break;
case 5:
r = v; g = p; b = q;
//return [v, p, q];
break;
}//swend
ret = (r*255) << 16
| (g*255) << 8
| (b*255) << 0
return ret;
}//hsv2rgb
}//classend
}