forked from: 線を引く
forked from 線を引く (diff: 30)
Frocessingを使った直線の描画 @author shmdmoto
ActionScript3 source code
/**
* Copyright nan05aur ( http://wonderfl.net/user/nan05aur )
* MIT License ( http://www.opensource.org/licenses/mit-license.php )
* Downloaded from: http://wonderfl.net/c/iRMV
*/
// forked from shmdmoto's 線を引く
package
{
import frocessing.display.F5MovieClip2D;
/**
* Frocessingを使った直線の描画
* @author shmdmoto
*/
public class GraphicExample extends F5MovieClip2D
{
public function draw() : void
{
// ここに描画命令を記述します.
var tx1:Number = 50,ty1:Number = 250,
tx2:Number = 150,ty2:Number = 250,
tx3:Number = 150,ty3:Number = 350;
var sx1:Number = 200,sy1:Number = 250,
sx2:Number = 300,sy2:Number = 250,
sx3:Number = 300,sy3:Number = 350,
sx4:Number = 200,sy4:Number = 350;
line(100,200,200,100);
line( 50, 50, 100, 50);
line( 50, 75, 100, 75);
line( 50,100, 100,100);
line( 50,125, 100,125);
line(225, 50, 225,100);
line(250, 50, 250,100);
line(275, 50, 275,100);
line(300, 50, 300,100);
line( tx1,ty1, tx2,ty2 );
line( tx2,ty2, tx3,ty3 );
line( tx3,ty3, tx1,ty1 );
line( sx1,sy1, sx2,sy2 );
line( sx2,sy2, sx3,sy3 );
line( sx3,sy3, sx4,sy4 );
line( sx4,sy4, sx1,sy1 );
}
}
}