forked from: forked from: 変数を使って直線を描く
forked from forked from: 変数を使って直線を描く (diff: 11)
変数を使った直線の描画: @author shmdmoto
ActionScript3 source code
/**
* Copyright trtr ( http://wonderfl.net/user/trtr )
* MIT License ( http://www.opensource.org/licenses/mit-license.php )
* Downloaded from: http://wonderfl.net/c/iIFE
*/
// forked from trtr's forked from: 変数を使って直線を描く
// forked from shmdmoto's 変数を使って直線を描く
package
{
import frocessing.display.F5MovieClip2D;
/**
* 変数を使った直線の描画:
* @author shmdmoto
*/
public class GraphicExample extends F5MovieClip2D
{
public function draw() : void
{
// ここに描画命令を記述します.
// (x,y) : 直線の始点
var x:Number = 100;
var y:Number = 100;
var w:Number = 0;
line(x,y,x+w,y);
//
y = y + 50;
w = w + 20;
line(x,y,x+w,y);
//
w = w + 20;
y = y + 50;
line(x,y,x+w,y);
//
w = w + 20;
y = y + 50;
line(x,y,x+w,y);
//
w = w + 20;
y = y + 50;
line(x,y,x+w,y);
}
}
}
