forked from: forked from: 変数を使って直線を描く

by trtr forked from forked from: 変数を使って直線を描く (diff: 11)
変数を使った直線の描画:
@author shmdmoto
♥0 | Line 26 | Modified 2011-05-22 21:03:09 | MIT License
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ActionScript3 source code

/**
 * Copyright trtr ( http://wonderfl.net/user/trtr )
 * MIT License ( http://www.opensource.org/licenses/mit-license.php )
 * Downloaded from: http://wonderfl.net/c/iIFE
 */

// forked from trtr's forked from: 変数を使って直線を描く
// forked from shmdmoto's 変数を使って直線を描く
package 
{
    import frocessing.display.F5MovieClip2D;
    /**
     * 変数を使った直線の描画:
     * @author shmdmoto
     */
    public class GraphicExample extends F5MovieClip2D
    {
        public function draw() : void
        {
            // ここに描画命令を記述します.
            // (x,y) : 直線の始点
            var x:Number = 100;
            var y:Number = 100;
            var w:Number = 0;
            line(x,y,x+w,y);
            //
            y = y + 50;
            w = w + 20;
            line(x,y,x+w,y);
            // 
            w = w + 20;
            y = y + 50;
            line(x,y,x+w,y);
            //
            w = w + 20; 
            y = y + 50;
            line(x,y,x+w,y);
            //
            w = w + 20;
            y = y + 50;
            line(x,y,x+w,y);
        }
    }

}