forked from: forked from: BetweenAS3(serialとparallel)を使ってみる。
forked from forked from: BetweenAS3(serialとparallel)を使ってみる。 (diff: 1)
ActionScript3 source code
/**
* Copyright Masayuki.Kondo ( http://wonderfl.net/user/Masayuki.Kondo )
* MIT License ( http://www.opensource.org/licenses/mit-license.php )
* Downloaded from: http://wonderfl.net/c/iFc9
*/
// forked from umhr's forked from: BetweenAS3(serialとparallel)を使ってみる。
// forked from umhr's BetweenAS3(serialとparallel)を使ってみる。
// forked from umhr's forked from: flash on 2012-3-10
// forked from umhr's flash on 2012-3-10
package {
import flash.events.MouseEvent;
import flash.display.Sprite;
import org.libspark.betweenas3.tweens.ITween;
import org.libspark.betweenas3.BetweenAS3;
import org.libspark.betweenas3.easing.*;
public class FlashTest extends Sprite {
private var circleRed:Sprite = new Sprite();
private var circleGreen:Sprite = new Sprite();
private var circleBlue:Sprite = new Sprite();
public function FlashTest() {
// write as3 code here..
circleRed.graphics.beginFill(0xFF0000);
circleRed.graphics.drawCircle(0,100,40);
circleGreen.graphics.beginFill(0x00FF00);
circleGreen.graphics.drawCircle(0,100,40);
circleBlue.graphics.beginFill(0x0000FF);
circleBlue.graphics.drawCircle(0,100,40);
this.addChild(circleRed);
this.addChild(circleGreen);
this.addChild(circleBlue);
//BetweenAS3.to( circle, { x:300 },2,Back.easeOut ).play();
stage.addEventListener(MouseEvent.CLICK,onClick);
}
private function onClick(event:MouseEvent):void{
var t1:ITween;
t1 = BetweenAS3.serial(
BetweenAS3.parallel(
BetweenAS3.to(circleRed, { x:400 }, 1, Sine.easeIn),
BetweenAS3.to(circleRed, { y:220 }, 1, Sine.easeOut),
BetweenAS3.to(circleBlue, { x:400, y:320 }, 1, Cubic.easeOut)
),
BetweenAS3.parallel(
BetweenAS3.to(circleRed, { y:0 }, 1, Sine.easeIn),
BetweenAS3.to(circleRed, { x:0}, 1, Sine.easeOut),
BetweenAS3.to(circleBlue, { x:100, y:120 }, 1, Cubic.easeOut)
),
BetweenAS3.parallel(
BetweenAS3.to(circleRed, { y:300 }, 1, Sine.easeIn),
BetweenAS3.to(circleRed, { x:300}, 1, Sine.easeOut),
BetweenAS3.to(circleBlue, { x:100, y:120 }, 1, Cubic.easeOut)
)
)
t1.play();
}
}
}
