GE 強化模擬器
♥0 |
Line 49 |
Modified 2011-07-26 12:09:16 |
MIT License
archived:2017-03-20 15:51:59
ActionScript3 source code
/**
* Copyright andrewexex886 ( http://wonderfl.net/user/andrewexex886 )
* MIT License ( http://www.opensource.org/licenses/mit-license.php )
* Downloaded from: http://wonderfl.net/c/i8TN
*/
package {
import flash.text.TextField;
import flash.display.Sprite;
public class FlashTest extends Sprite {
private var displayString:String;
private var mainOutPutTF:TextField;
private var weaponTotal:int=100;
private var StrengthenLv:int=7;
private var nowWeaponTotal:int;
private var pWeaponTotal:int;
public function FlashTest() {
init();
for(var si:int=5;si<=StrengthenLv;si++){
AllStrengthen(String(si),Math.pow(2,si-4));
}
Summary();
mainOutPutTF.text=displayString;
}
private function init():void{
nowWeaponTotal=weaponTotal;
mainOutPutTF=new TextField();
mainOutPutTF.width=mainOutPutTF.height=450;
displayString="開始強化: "+weaponTotal+"把:\n";
addChild(mainOutPutTF);
}
private function AllStrengthen(StrLv:String,Probability:int):void{
var breakWeapon:int=0;
displayString+="+"+StrLv+":("+Number(100/Probability)+"%)\n";
pWeaponTotal=nowWeaponTotal;
for (var i:int=1;i<=nowWeaponTotal;i++){
var RDNUM:int=Math.random()*Probability;
if(RDNUM==0){
displayString+="●";
}else{
displayString+="○";
breakWeapon++;
}
if(i%25==0 && i<100)displayString+="\n";
}
nowWeaponTotal-=breakWeapon;
displayString+="\n成功率:"+nowWeaponTotal+"/"+pWeaponTotal+" ("+Math.round(nowWeaponTotal/pWeaponTotal*1000)/10+"%)\n";
}
private function Summary():void{
var pPow:int=StrengthenLv-3;
displayString+="理論成功率:"+weaponTotal*Math.pow(0.5,(pPow*(pPow-1)*0.5))+"/"+weaponTotal+"\n";
displayString+="實際成功率:"+nowWeaponTotal+"/"+weaponTotal;
}
}
}