stripes
♥0 |
Line 48 |
Modified 2010-03-13 22:23:16 |
MIT License
archived:2017-03-09 15:06:05
ActionScript3 source code
/**
* Copyright jerryrom ( http://wonderfl.net/user/jerryrom )
* MIT License ( http://www.opensource.org/licenses/mit-license.php )
* Downloaded from: http://wonderfl.net/c/i1HE
*/
package
{
import flash.display.Bitmap;
import flash.display.BitmapData;
import flash.display.Sprite;
import flash.events.Event;
import flash.filters.BlurFilter;
import flash.geom.Matrix;
import flash.geom.Rectangle;
import flash.geom.Point;
public class Main extends Sprite
{
private var bmpdata:BitmapData;
private var matrix:Matrix;
private var circle:Sprite;
private var filter:BlurFilter;
private var rect:Rectangle;
[SWF(width="465", height="465", framerate="30")]
public function Main():void
{
if (stage) init();
else addEventListener(Event.ADDED_TO_STAGE, init);
}
private function init(e:Event = null):void
{
removeEventListener(Event.ADDED_TO_STAGE, init);
bmpdata = new BitmapData(465, 465, false, 0xFFFFFF);
addChild(new Bitmap(bmpdata, "auto", true));
circle = new Sprite();
circle.graphics.beginFill(0x000000);
circle.graphics.drawCircle(465/2, 0, 10);
circle.graphics.endFill();
matrix = new Matrix();
matrix.identity();
filter = new BlurFilter(2, 2, 1);
addEventListener(Event.ENTER_FRAME, enterframe);
rect = new Rectangle(465/2-5, 0, 20, 465);
}
private function enterframe(e:Event):void
{
var x:Number = (Math.random() - 0.5)*2;
var y:Number = Math.random()*5;
matrix.translate(x, y);
bmpdata.draw(circle, matrix);
bmpdata.applyFilter(bmpdata, rect, new Point(Math.random()*465, 0), filter);
}
}
}