forked from: Half Tone Screen Cam
forked from Half Tone Screen Cam (diff: 87)
ActionScript3 source code
/**
* Copyright shaggy ( http://wonderfl.net/user/shaggy )
* MIT License ( http://www.opensource.org/licenses/mit-license.php )
* Downloaded from: http://wonderfl.net/c/hsb9
*/
// forked from mousepancyo's Half Tone Screen Cam
package {
import flash.display.Sprite;
import flash.events.Event;
import flash.events.MouseEvent;
import flash.events.IOErrorEvent;
import flash.display.Shader;
import flash.filters.ShaderFilter;
import flash.display.Bitmap;
import flash.display.BitmapData;
import flash.geom.ColorTransform;
import flash.geom.Point;
import flash.net.*;
import flash.utils.ByteArray;
import com.adobe.images.PNGEncoder;
import com.bit101.components.*;
import flash.filters.BlurFilter;
[SWF(width = "465", height = "465", backgroundColor = "0", frameRate = "30")]
public class Main extends Sprite{
private const FILTER_URL:String = "http://www.digifie.jp/files/filters/halftone.pbj";
private var _loader:URLLoader;
private var _shader:Shader;
private var _filter:ShaderFilter;
private var _container:Sprite;
private var _srcBmd:BitmapData;
private var _bm:Bitmap;
private var _video:CameraCapture;
private var _saveBmd:BitmapData;
private var _ctf:ColorTransform = new ColorTransform;
private var _fr:FileReference = new FileReference();
private var _chengeBtn:PushButton;
private var _blendBtn:PushButton;
private var _saveBtn:PushButton;
private var _slider:HSlider;
public function Main() {
addChild(new Bitmap(new BitmapData(465, 465, false, 0xF0F0F0)));
//
_srcBmd = new BitmapData(320, 240, false, 0);
_container = new Sprite();
_container.x = 72;
_container.y = 100;
//
filterLoad();
}
// Load Filter
private function filterLoad():void{
_loader = new URLLoader;
_loader.addEventListener(Event.COMPLETE, onLoaded);
_loader.dataFormat = URLLoaderDataFormat.BINARY;
_loader.load(new URLRequest(FILTER_URL));
}
private function onLoaded(e:Event):void{
_loader.removeEventListener(Event.COMPLETE, onLoaded);
// CreateFilter
_shader = new Shader(_loader.data);
_shader.data.dot_spacing.value = [4];
_shader.data.gamma.value = [1];
_shader.data.max_dot_size.value = [4];
_filter = new ShaderFilter(_shader);
// Video
_video = new CameraCapture(320, 240, 30);
_video.visible = false;
addEventListener(Event.ENTER_FRAME, update);
//_container.addChild(_video);
//_container.addChild(_bm);
addChild(new Bitmap(_srcBmd));
//
}
// View Update
private function update(e:Event):void{
_srcBmd.draw(_video)
// addedFilter
_srcBmd.applyFilter(_srcBmd, _srcBmd.rect, new Point(), _filter);
//_srcBmd.applyFilter(_srcBmd, _srcBmd.rect, new Point(), new BlurFilter(2,2));
}
private function changeVal(e:Event):void{
var n:Number = e.currentTarget.value * .05;
_shader.data.gamma.value = [n];
}
}
}
// Camera
import flash.media.Video;
import flash.events.Event;
import flash.media.Camera;
class CameraCapture extends Video{
private var _cam:Camera;
private var _camW:int;
private var _camH:int;
private var _fps:Number;
public function CameraCapture(camW:Number, camH:Number, fps:Number=30) {
this.width = camW;
this.height = camH;
_camW = camW;
_camH = camH;
_fps = fps;
_cam = Camera.getCamera();
_cam.setMode(_camW, _camH, _fps);
this.attachCamera(_cam);
}
}