回転方法(1)
forked from base (diff: 23)
ActionScript3 source code
/**
* Copyright _wonder ( http://wonderfl.net/user/_wonder )
* MIT License ( http://www.opensource.org/licenses/mit-license.php )
* Downloaded from: http://wonderfl.net/c/h1f5
*/
// forked from _wonder's base
package {
import flash.display.Sprite;
import flash.events.Event;
public class Rotate extends Sprite {
private var ball:Ball;
private var angle:Number = 0;
private var radius:Number = 150;
private var vr:Number = 0.05;
public function Rotate() {
init();
}
private function init():void {
ball = new Ball();
addChild( ball );
addEventListener(Event.ENTER_FRAME,onEnterFrame);
}
private function onEnterFrame(e:Event):void{
ball.x = stage.stageWidth / 2 + Math.cos( angle ) * radius;
ball.y = stage.stageHeight / 2 + Math.sin( angle ) * radius;
angle += vr;
}
}
}
import flash.display.Sprite;
class Ball extends Sprite {
public var radius:Number;
public var color:uint;
public function Ball(radius:Number=40, color:uint=0Xff0000){
this.radius = radius;
this.color = color;
init();
}
public function init():void {
graphics.beginFill(color);
graphics.drawCircle(0, 0, radius);
graphics.endFill();
}
}
