flash on 2010-4-4
♥0 |
Line 40 |
Modified 2010-04-04 03:17:36 |
MIT License
archived:2017-03-20 13:02:46
ActionScript3 source code
/**
* Copyright lewis_c1986 ( http://wonderfl.net/user/lewis_c1986 )
* MIT License ( http://www.opensource.org/licenses/mit-license.php )
* Downloaded from: http://wonderfl.net/c/gGso
*/
package {
import flash.display.Sprite;
import flash.geom.Rectangle;
import flash.events.Event;
import flash.events.EventDispatcher;
import flash.events.MouseEvent;
import flash.events.KeyboardEvent;
public class FlashTest extends Sprite
{
private var activeElement:Sprite;
public function FlashTest()
{
// write as3 code here..
var sprite1:Box = Box(0x0099ff,100,100,0,0);
this.addChild(sprite1);
var sprite2:Box = Box(0x000000,100,100,200,200);
this.addChild(sprite2);
sprite1.addEventListener(MouseEvent.MOUSE_UP, stopDragging);
sprite1.addEventListener(MouseEvent.MOUSE_DOWN, startDragging);
}
private function startDragging(evt:MouseEvent):void
{
startDrag(evt.target);
}
private function stopDragging(evt:MouseEvent):void
{
stopDrag();
}
}
public class Box extends Sprite
{
public function Box(_color:uint, _width:uint, _height:uint, _x:uint, _y:uint)
{
var box:Sprite = new Sprite();
box.graphics.beginFill(_color);
box.graphics.drawRect(_x-(_width/2), _y-(_height/2), _width, _height);
box.graphics.endFill();
box.alpha = 100;
}
}
}