forked from: more more flash on 2010-11-20
forked from more more flash on 2010-11-20 (diff: 14)
ActionScript3 source code
/**
* Copyright majoraze ( http://wonderfl.net/user/majoraze )
* MIT License ( http://www.opensource.org/licenses/mit-license.php )
* Downloaded from: http://wonderfl.net/c/gGEb
*/
// forked from majoraze's more more flash on 2010-11-20
// forked from majoraze's more flash on 2010-11-20
// forked from majoraze's flash on 2010-11-20
package {
import flash.display.Sprite;
import flash.events.Event;
public class Teste extends Sprite {
private var ball:Ball;
private var angleX:Number = 0;
private var angleY:Number = 0;
private var centerX:Number = 200;
private var centerY:Number = 200;
private var range:Number = 50;
private var xSpeed:Number = .07;
private var ySpeed:Number = .11;
public function Teste() {
init();
}
private function init():void {
ball = new Ball();
addChild(ball);
ball.x = 0;
addEventListener(Event.ENTER_FRAME, onEnterFrame);
}
private function onEnterFrame(e:Event):void {
ball.x = centerX + Math.sin(angleX) * range;
ball.y = centerY + Math.sin(angleY) * range;
angleX += xSpeed;
angleY += ySpeed;
}
}
}
//ball class
import flash.display.Sprite;
class Ball extends Sprite {
private var radius:Number;
private var color:uint;
public function Ball(radius:Number = 40, color:uint = 0xff0000) {
this.radius = radius;
this.color = color;
init();
}
public function init():void {
graphics.beginFill(color);
graphics.drawCircle(0,0,radius);
graphics.endFill()
}
}
