forked from: flash on 2012-1-7
forked from flash on 2012-1-7 (diff: 22)
参考書を読みながら、ソニ○クをイメージして作りました。 戦闘機みたいな感じになったかも。
ActionScript3 source code
/**
* Copyright ohisama ( http://wonderfl.net/user/ohisama )
* MIT License ( http://www.opensource.org/licenses/mit-license.php )
* Downloaded from: http://wonderfl.net/c/fo0R
*/
// forked from hacker_n3ahm412's flash on 2012-1-7
//参考書を読みながら、ソニ○クをイメージして作りました。
//戦闘機みたいな感じになったかも。
package
{
import flash.display.Sprite;
import flash.events.*;
import org.papervision3d.materials.*;
import org.papervision3d.cameras.*;
import org.papervision3d.core.math.*;
import org.papervision3d.lights.*;
import org.papervision3d.materials.shadematerials.*;
import org.papervision3d.materials.utils.*;
import org.papervision3d.objects.primitives.*;
import org.papervision3d.view.*;
public class FlashTest extends BasicView
{
private const guruguru : int = 1100;
private var cnt : Number = 0;
private var paperPlane : PaperPlane;
public function FlashTest()
{
super(0, 0, true, false, CameraType.SPRING);
var material : ColorMaterial = new ColorMaterial(0x3366FF);
for (var i : int = 0; i < 200; i++)
{
var material1 : ColorMaterial = new ColorMaterial(0xbb0400);
var cube : Cube = new Cube(new MaterialsList({all : material1}),50,50,10,10,1,1);
scene.addChild(cube);
var angle : Number = (i / 200) * 360 * Math.PI / 180;
cube.x = Math.cos(angle) * guruguru;
cube.z = Math.tan(angle * 2) * guruguru;
cube.y = 0.3 * Math.cos(angle) * guruguru;
}
paperPlane = new PaperPlane(material);
scene.addChild(paperPlane);
camera.addChild(paperPlane);
camera.target = paperPlane;
SpringCamera3D(camera).mass = 30;
SpringCamera3D(camera).damping = 30;
SpringCamera3D(camera).stiffness = 1;
SpringCamera3D(camera).positionOffset = new Number3D(0, 100, 0);
SpringCamera3D(camera).lookOffset = new Number3D(0, 100, 0);
addEventListener(Event.ENTER_FRAME, loop);
startRendering();
}
private function loop(e : Event) : void
{
cnt += 0.2;
var angle : Number = (cnt / 100) * 360 * Math.PI / 180;
paperPlane.x = Math.cos(angle) * guruguru;
paperPlane.z = Math.tan(angle * 2) * guruguru;
paperPlane.y = 0.3 * Math.cos(angle) * guruguru + 100;
}
}
}