forked from: Progression 4 BasicAppConfig

by kamexy forked from Progression 4 BasicAppConfig (diff: 2)
♥0 | Line 42 | Modified 2010-01-14 13:42:40 | MIT License
play

ActionScript3 source code

/**
 * Copyright kamexy ( http://wonderfl.net/user/kamexy )
 * MIT License ( http://www.opensource.org/licenses/mit-license.php )
 * Downloaded from: http://wonderfl.net/c/fljQ
 */

// forked from nium's Progression 4 BasicAppConfig
package {
	import flash.display.*;
	import jp.progression.config.*;
	import jp.progression.debug.*;
	import jp.progression.*;
	
    public class FlashTest extends Sprite {
        
        public var manager:Progression;
        
        public function FlashTest() {
			Progression.initialize( new BasicAppConfig() );
            manager = new Progression( "index", stage, IndexScene );
            
            Debugger.addTarget( manager );
                        
            manager.goto( manager.root.sceneId );
        }
    }
}

import jp.progression.casts.*;
import jp.progression.commands.display.*;
import jp.progression.commands.lists.*;
import jp.progression.commands.net.*;
import jp.progression.commands.tweens.*;
import jp.progression.commands.*;
import jp.progression.data.*;
import jp.progression.events.*;
import jp.progression.scenes.*;

class IndexScene extends SceneObject {
	
	public function IndexScene() {
	}
	
	protected override function atSceneLoad():void {
		addCommand(
		    "Progression 4"
		);
	}
	
	protected override function atSceneInit():void {
		addCommand(
		    "BasicAppConfig Test"
		);
	}
	
	protected override function atSceneGoto():void {
		addCommand(
		);
	}
}