forked from: Progression 4 BasicAppConfig
forked from Progression 4 BasicAppConfig (diff: 2)
ActionScript3 source code
/**
* Copyright kamexy ( http://wonderfl.net/user/kamexy )
* MIT License ( http://www.opensource.org/licenses/mit-license.php )
* Downloaded from: http://wonderfl.net/c/fljQ
*/
// forked from nium's Progression 4 BasicAppConfig
package {
import flash.display.*;
import jp.progression.config.*;
import jp.progression.debug.*;
import jp.progression.*;
public class FlashTest extends Sprite {
public var manager:Progression;
public function FlashTest() {
Progression.initialize( new BasicAppConfig() );
manager = new Progression( "index", stage, IndexScene );
Debugger.addTarget( manager );
manager.goto( manager.root.sceneId );
}
}
}
import jp.progression.casts.*;
import jp.progression.commands.display.*;
import jp.progression.commands.lists.*;
import jp.progression.commands.net.*;
import jp.progression.commands.tweens.*;
import jp.progression.commands.*;
import jp.progression.data.*;
import jp.progression.events.*;
import jp.progression.scenes.*;
class IndexScene extends SceneObject {
public function IndexScene() {
}
protected override function atSceneLoad():void {
addCommand(
"Progression 4"
);
}
protected override function atSceneInit():void {
addCommand(
"BasicAppConfig Test"
);
}
protected override function atSceneGoto():void {
addCommand(
);
}
}