forked from: 3D tag cloud from Flex
forked from 3D tag cloud (diff: 63)
Flexでできないか確認
ActionScript3 source code
/**
* Copyright akagamirei ( http://wonderfl.net/user/akagamirei )
* MIT License ( http://www.opensource.org/licenses/mit-license.php )
* Downloaded from: http://wonderfl.net/c/fjn9
*/
<?xml version="1.0" encoding="utf-8"?>
<s:Application xmlns:fx="http://ns.adobe.com/mxml/2009"
xmlns:s="library://ns.adobe.com/flex/spark"
xmlns:mx="library://ns.adobe.com/flex/mx"
creationComplete="ccInit()">
<fx:Declarations>
<!-- 非ビジュアルエレメント (サービス、値オブジェクトなど) をここに配置 -->
</fx:Declarations>
<fx:Script>
<![CDATA[
import flash.display.BitmapData;
import flash.display.Sprite;
import flash.events.Event;
import flash.filters.BitmapFilterQuality;
import flash.filters.BlurFilter;
import flash.filters.GlowFilter;
import flash.text.TextField;
import mx.core.UIComponent;
import org.papervision3d.core.geom.Particles;
import org.papervision3d.core.geom.renderables.Particle;
import org.papervision3d.events.InteractiveScene3DEvent;
import org.papervision3d.materials.special.BitmapParticleMaterial;
import org.papervision3d.objects.DisplayObject3D;
import org.papervision3d.view.BasicView;
private var scale:Number = 5;
private var radius:Number = 350;
private var smoothing:Boolean = true;
private var minAlpha:Number = 0.3;
private var glow:GlowFilter;
private var tags:Array;
private var tag_num:uint;
private var bv:BasicView;
private var tagArray:Array;
private var tagContainer:DisplayObject3D;
public function init():void{
glow = new GlowFilter (0x003366, 1, 8, 8, 2, BitmapFilterQuality.LOW, true, false);
tags = ["free","news","Cookie","practice","JavaScript","toy","life","something","LocalConnection","memo","MSN","funny", "ActionScript 3", "Food", "Book", "Photo", "favorite"];
tag_num = tags.length;
tagArray = [];
tagContainer = new DisplayObject3D("tag_container");
tagContainer.x = -radius * 0.25;
tagContainer.y = radius * 0.25;
bv = new BasicView(myImage.width, myImage.height, true, true);
bv.viewport.interactive = true;
bv.camera.z = -2 * radius;
bv.camera.zoom = 20;
bv.scene.addChild(tagContainer);
bv.startRendering();
myImage.addChild(bv);
buildTags();
addEventListener(Event.ENTER_FRAME, enterFrameHandler);
addEventListener(Event.RESIZE, onResize);
}
public function ccInit():void{
init();
}
private function buildTags():void {
var i:uint;
for (i = 0; i < tag_num; i++) {
// 2D TextからBitmapDataを作りmaterialとする
var txt:TextField = new TextField();
txt.text = tags[i];
txt.filters = [new BlurFilter(1.1, 1.1)];
var txtW:Number = txt.textWidth + 5;
var txtH:Number = txt.textHeight + 5;
var bitmap:BitmapData = new BitmapData(txtW, txtH, true, 0x01FFFFFF);
bitmap.draw(txt);
var phi:Number = Math.acos((2 * (i + 1) - 1) / tag_num - 1);
var theta:Number = Math.sqrt(tag_num * Math.PI) * phi;
// 3D
var material:BitmapParticleMaterial = new BitmapParticleMaterial(bitmap);
material.interactive = true;
material.smooth = smoothing;
var tag:Particle = new Particle(material, scale, 0, 0, 0);
var tagHolder:Particles = new Particles ("tag_");
tagHolder.addParticle(tag);
tagHolder.x = radius * Math.cos (theta) * Math.sin (phi);
tagHolder.y = radius * Math.sin (theta) * Math.sin (phi);
tagHolder.z = radius * Math.cos (phi);
tagHolder.useOwnContainer = true;
tagHolder.autoCalcScreenCoords = true;
tagHolder.addEventListener(InteractiveScene3DEvent.OBJECT_OVER, objectOverHandler);
tagHolder.addEventListener(InteractiveScene3DEvent.OBJECT_OUT, objectOutHandler);
//tagHolder.addEventListener (InteractiveScene3DEvent.OBJECT_PRESS, objectPressHandler);
tagContainer.addChild(tagHolder);
tagArray.push(tagHolder);
}
}
private function objectOverHandler(e:InteractiveScene3DEvent):void {
bv.viewport.buttonMode = true;
e.target.filters = [glow];
}
private function objectOutHandler(e:InteractiveScene3DEvent):void {
bv.viewport.buttonMode = false;
for (var j:uint = 0; j < tag_num; j++) {
tagArray[j].filters = [];
}
}
private function enterFrameHandler(e:Event):void {
tagContainer.rotationX += (mouseY - myImage.height * 0.5) * 0.01;
tagContainer.rotationY += (mouseX - myImage.width * 0.5) * 0.01;
for (var j:uint = 0; j < tag_num; j++) {
tagArray[j].alpha = minAlpha + (1 - minAlpha) * (1 - (tagArray[j].screen.z - radius) / (2 * radius));
}
//bv.camera.lookAt(tagContainer);
//bv.singleRender();
}
//リサイズイベント
private function onResize(e:Event):void {
}
]]>
</fx:Script>
<mx:Image id="myImage" width="100%" height="100%" />
</s:Application>
