How to convert Stage to Stage3D accel. gfx?
Can someone show me, if possible, an easy method to convert pre-stage3D code to stage3D accelerated-graphics compatible code?
Can you simply just create an instance of stage3D, and by adding an older, non-stage3D 'entity', thereby accelerating it's graphics, or does it need to be hardcoded every time (without an engine like away3d4.0)?
anyone wanna show me? ;)
♥0 |
Line 7 |
Modified 2012-05-10 23:37:28 |
MIT License
archived:2017-03-10 12:21:19
ActionScript3 source code
/**
* Copyright bradsedito ( http://wonderfl.net/user/bradsedito )
* MIT License ( http://www.opensource.org/licenses/mit-license.php )
* Downloaded from: http://wonderfl.net/c/faod
*/
package {
import flash.display.Sprite;
public class FlashTest extends Sprite {
public function FlashTest() {
// write as3 code here..
}
}
}