flash on 2012-7-15

by bradsedito
[SWF(width=465,height=465,backgroundColor=0x000000,frameRate=60)]
♥0 | Line 92 | Modified 2012-07-15 03:30:23 | MIT License
play

ActionScript3 source code

/**
 * Copyright bradsedito ( http://wonderfl.net/user/bradsedito )
 * MIT License ( http://www.opensource.org/licenses/mit-license.php )
 * Downloaded from: http://wonderfl.net/c/fZb7
 */




package 
{
    import flash.display.Sprite;
    import flash.display.Graphics;
    import flash.display.Bitmap;
    import flash.display.BitmapData;
    import flash.events.MouseEvent;
    import flash.events.Event;
    import flash.geom.ColorTransform;
    import frocessing.color.ColorHSV;
    
    //[SWF(width=465,height=465,backgroundColor=0x000000,frameRate=60)]


    public class FB00001 extends Sprite 
    {
        public var sw:Number=stage.stageWidth;
        public var sh:Number=stage.stageHeight;
        public var myColor:ColorTransform = new ColorTransform();
        public var viewBmd:BitmapData=new BitmapData(sw,sh,false,0x000000);
        public var viewBmp:Bitmap=new Bitmap(viewBmd);
        public var _mySprite:mySprite;
        public var myCol:int=0;


        public function FB00001() 
        {
            addChild(viewBmp);
            var tmpBmd:BitmapData;
            myColor.redMultiplier=0.999;
            myColor.greenMultiplier=0.999;
            myColor.blueMultiplier=0.999;
            addEventListener(Event.ENTER_FRAME,xDraw);
            stage.addEventListener(MouseEvent.MOUSE_MOVE,xDown1,false,0,false);
        }
        
        
        public function xDraw(e:Event):void 
        {
            viewBmd.draw(stage,null,myColor);
        }
        
        
        public function xDown1(e:MouseEvent):void 
        {
            var _color:ColorHSV=new ColorHSV(myCol+=5,0.9);
            _mySprite = new mySprite(int(_color));
            _mySprite.x=mouseX;
            _mySprite.y=mouseY;
            addChild(_mySprite);
        }
        
        
    }
}




import flash.display.Sprite;
import flash.geom.ColorTransform;
import flash.events.Event;
import flash.events.MouseEvent;
import flash.filters.BlurFilter;
import frocessing.color.ColorHSV;
class mySprite extends Sprite 
{
    public var radius:Number;
    public var max:Number = 3;
    public var min:Number = -3;
    public var speedX:Number=(Math.random()* (max - min + 1) + min)
    public var speedY:Number=(Math.random()* (max - min + 1) + min)
    public var myColor2:ColorTransform = new ColorTransform();


    public function mySprite(color:uint) 
    {
        this.graphics.beginFill(int(color),1.5);
        this.graphics.drawCircle(0,0,6);    //this.graphics.drawRect(0,0,1,15);
        this.graphics.endFill();
        this.blendMode = 'add'; 
        this.addEventListener(Event.ENTER_FRAME,xEnter2,false,0,true);

    }
    public function xEnter2(e:Event):void 
    {
        radius=this.width/2;
        this.x+=speedX;
        this.y+=speedY;
        //this.rotation += 10;
        //this.rotationX += 5; 
        this.alpha -= 0.1;
        
        if (this.alpha < 0) {
            stage.removeChild(this);
        }

        if (this.x+radius>stage.stageWidth) {
            this.x=stage.stageWidth-radius;
            speedX=- speedX;
        }
        if (this.x-radius<0) {
            this.x=radius;
            speedX=- speedX;
        }
        if (this.y+radius>stage.stageHeight) {
            this.y=stage.stageHeight-radius;
            speedY=- speedY;
        }
        if (this.y-radius<0) {
            this.y=radius;
            speedY=- speedY;
        }
    }
}