flash on 2010-2-27
♥0 |
Line 33 |
Modified 2010-02-27 11:48:07 |
MIT License
archived:2017-03-20 01:21:28
ActionScript3 source code
/**
* Copyright ushisantoasobu ( http://wonderfl.net/user/ushisantoasobu )
* MIT License ( http://www.opensource.org/licenses/mit-license.php )
* Downloaded from: http://wonderfl.net/c/fUiS
*/
package {
import flash.display.Sprite;
import flash.events.Event;
public class BallFollwingMouse extends Sprite {
private var ballCount:uint = 50;
private var speed:Number =0.2;
public function BallFolowingMouse() {
for(var i:uint = 0; i < ballCount; i++){
addChild(new Ball(this, 200));
}
}
}
}
import flash.display.Sprite;
import flash.display.Graphics;
import flash.display.Shape;
class Ball extends Sprite{
private var angle:Number;
private var radius:Number;
private var sizeRate:Number = 0.1;
public function Ball(timeLine:Sprite, maxRadius:Number){
var randomRate:Number = Math.random();
angle = 2 * Math.PI * Math.random();
radius = maxRadius * randomRate;
createBall(randomRate);
}
private function createBall(randomRate:Number):void{
var myGraphics:Graphics = graphics;
myGraphics.beginFill(Math.floor(0xFFFFFF * randomRate)+1);
myGraphics.drawCircle(0, 0, radius + sizeRate);
alpha = 1 - randomRate;
}
}