alternative3D_1
forked from 正六面体のはずなのに・・・? (diff: 67)
ActionScript3 source code
/**
* Copyright gaziya ( http://wonderfl.net/user/gaziya )
* MIT License ( http://www.opensource.org/licenses/mit-license.php )
* Downloaded from: http://wonderfl.net/c/fNmp
*/
package {
//import alternativ7.engine3d.containers.ConflictContainer;
import alternativ7.engine3d.containers.BSPContainer;
import alternativ7.engine3d.core.Camera3D;
import alternativ7.engine3d.core.View;
import alternativ7.engine3d.materials.FillMaterial;
import alternativ7.engine3d.primitives.Box;
import flash.display.Sprite;
import flash.events.Event;
public class FlashTest extends Sprite {
public function FlashTest() {
x = -100
y = -100
//var scene:ConflictContainer = new ConflictContainer
var scene:BSPContainer = new BSPContainer
var camera:Camera3D = new Camera3D
camera.view = new View(stage.stageWidth+200,stage.stageHeight+200)
camera.z = -500
scene.addChild(camera)
addChild(camera.view)
addChild(camera.diagram)
var box:Box = new Box(100,100,100)
var material:FillMaterial = new FillMaterial(0xcccccc, 1, 2,0x0)
box.setMaterialToAllFaces(material)
scene.addChild(box)
addEventListener(Event.ENTER_FRAME, function(e:Event):void{
box.rotationX += 2*Math.PI/180
box.rotationY += 2*Math.PI/180
camera.render()
})
}
}
}