forked from: 円を動かす

by hacker_yk666qry forked from 円を動かす (diff: 28)
Tweener.init(stage);
♥0 | Line 28 | Modified 2009-12-31 12:47:43 | MIT License
play

ActionScript3 source code

/**
 * Copyright hacker_yk666qry ( http://wonderfl.net/user/hacker_yk666qry )
 * MIT License ( http://www.opensource.org/licenses/mit-license.php )
 * Downloaded from: http://wonderfl.net/c/f29l
 */

// forked from 9re's 円を動かす
package {
    import flash.display.*;
    import flash.events.Event;
    import caurina.transitions.Tweener;
    
    //Tweener.init(stage);
 
    [SWF(frameRate="60", width="465", height="465")]
    public class MyFirstAnimation extends Sprite { 
        private var _circle:Circle;
 
        public function MyFirstAnimation() {
            // クラスCircleのインスタンスを作る
            _circle = new Circle(10,0x0000ff);

			_circle.x = 0;
			_circle.y = 0;
            
            // 表示リストに追加
            addChild(_circle);
            
 			Tweener.addTween(_circle,{x:465,y:465,time:2,transition:"easeinoutquad"});
        }

    }
}
 
import flash.display.Sprite;

class Circle extends Sprite {
    public var vx:Number;
    public var vy:Number;
    public var radius:Number;
    // コンストラクタ
    public function Circle(_radius:Number, _fillColor:uint = 0x000000) {
        // 塗り_fillColor, 半径_radiusの円
        graphics.beginFill(_fillColor);
        graphics.drawCircle(0, 0, _radius);
        graphics.endFill();
        // 半径の大きさをパブリックな変数に保存しておく
        radius = _radius
    }

}