forked from: sparkles
♥0 |
Line 100 |
Modified 2014-06-23 23:39:16 |
MIT License
archived:2017-03-20 00:46:14
ActionScript3 source code
/**
* Copyright 0hhaaaa ( http://wonderfl.net/user/0hhaaaa )
* MIT License ( http://www.opensource.org/licenses/mit-license.php )
* Downloaded from: http://wonderfl.net/c/emNW
*/
// forked from lp85d's forked from: flash on 2014-6-17
// forked from Diego.H.Olivera's flash on 2014-6-17
// forked from Saqoosha's Snow
package {
import flash.display.Bitmap;
import flash.display.BitmapData;
import flash.display.BlendMode;
import flash.display.DisplayObject;
import flash.display.PixelSnapping;
import flash.display.Sprite;
import flash.events.Event;
import flash.filters.BlurFilter;
import flash.geom.Matrix;
import flash.geom.Point;
import flash.text.TextField;
import flash.text.TextFieldAutoSize;
import flash.text.TextFormat;
import net.hires.debug.Stats;
[SWF(width=465, height=465, backgroundColor=0x0, frameRate=120)]
public class Saq001 extends Sprite {
private static const GRAVITY:Number = 20;
private static const DRAG:Number = 0.3;
private var _canvas:BitmapData;
private var _glow:BitmapData;
private var _glowMtx:Matrix;
private var _forceMap:BitmapData;
private var _snow:Array;
public function Saq001() {
this._canvas = new BitmapData(465, 465, false, 0x0);
this.addChild(new Bitmap(this._canvas)) as Bitmap;
this._glow = new BitmapData(465/4, 465/4, false, 0x0);
var bm:Bitmap = this.addChild(new Bitmap(this._glow, PixelSnapping.NEVER, true)) as Bitmap;
bm.scaleX = bm.scaleY = 4;
bm.blendMode = BlendMode.ADD;
this._glowMtx = new Matrix(0.25, 0, 0, 0.25);
var tf:TextField = new TextField();
tf.defaultTextFormat = new TextFormat('Verdana', 50, 0xffffff, true); // TextField Format
tf.autoSize = TextFieldAutoSize.LEFT;
tf.text = 'HELLO WORLD'; //Text
tf.x = (465 - tf.width)/2;
tf.y = (465 - tf.height)/2;
this._forceMap = new BitmapData(465, 465, false, 0x0);
this._forceMap.draw(tf, tf.transform.matrix);
this._forceMap.applyFilter(this._forceMap, this._forceMap.rect, new Point(0, 0), new BlurFilter(8, 8));
this._snow = [];
this.addEventListener(Event.ENTER_FRAME, this.update);
}
public function emitParticle(ex:Number, ey:Number, s:Number = 1, c:int = 0xffffff, vx:Number = 0, vy:Number = 0):void {
var p:SnowParticle = new SnowParticle();
p.x = ex;
p.y = ey;
p.vx = vx;
p.vy = vy;
p.s = s;
p.c = c;
this._snow.push(p);
}
public function update(e:Event):void {
this._canvas.lock();
this._canvas.fillRect(this._canvas.rect, 0x0);
var n:int = this._snow.length;
var d:Number;
var gravity:Number = GRAVITY / 1000;
while (n--) {
var p:SnowParticle = this._snow[n];
p.vy += gravity * p.s;
p.vx *= 0.99;
p.vy *= 0.99;
d = 1 - (this._forceMap.getPixel(p.x, p.y) / 0xffffff) * DRAG;
p.vx *= d;
p.vy *= d;
p.x += p.vx;
p.y += p.vy;
this._canvas.setPixel(p.x, p.y, p.c);
if (p.y > this.stage.stageHeight) {
this._snow.splice(n, 1);
}
}
this._canvas.unlock();
this._glow.draw(this._canvas, this._glowMtx);
n = 10;
while (n--) {
this.emitParticle(Math.random() * this.stage.stageWidth, 0, Math.random() + 0.5);
}
}
}
}
class SnowParticle{
public var x:Number;
public var y:Number;
public var vx:Number;
public var vy:Number;
public var s:Number;
public var c:int;
public function SnowParticle(){
this.x = 0;
this.y = 0;
this.vx = 0;
this.vy = 0;
this.s = 1;
this.c = 0xffffff;
}
}