Cubo Dragon Numero Cinco

---WHAT THE---  Dragon v5
A dragon varient of creating waves and passing them down an array.
With Bitmaps!! yeah!! skin!!
---CREDIT WHERE CREDIT IS DUE---
If it weren't for the artistic skills of Bryan "Lite Duty" Moore, I don't think
there would of been the motivation to take this another step further
towards really freaking cool.

--CONTROLS--- Dragons are unweidly creatures and hard to control, but they can be influenced.
MOUSE position controls the turning speeds.
CLICKing switches between camera postions
ARROW Keys, PgDn, and End keys lend XYZ camera control to look at the beast

---Things to do:
-Dynamic path Id to maintain spread with speed.
or Relativisitic approach to setting positions.
-long cube primitive with max = w.segs, 1 = h.segs?  convert geometry into indexs
-long cylinder primitve?
-rotation wouldn't matter on everything, just the settings of the first four points
-could use rotate func in Number3D? better/worse?
-pyramid with sphere primitive for head. correctly app