Plane Rippled 

--WHAT THE--
--The radial application of a sine wave on a 3D plane--
The original program I wrote had 2 waves, I'll get to add that later
There was also mouse control for for freq and amp, but I think
I'm going to make a function to generate a splash like motion
I've yet to even mess with perLn.. so I think there is potential there too.
There must be a better material then the colorMat for this.
---CONTROLS---
keyboard UP, DOWN, LEFT, and RIGHT control the wave origin position
keyboard A increases frequency
keyboard Z decreases frequency
keyboard S increases amplitude
keyboard X decreases amplitude
keyboard SPACE randomizes the origin, frequency, and amplitude
CLICKing on the upper half of the screen pitches up
CLICKing on the lower hald of the screen pitches down
I'm just not spending to time to fix the f.d formating from pasting it into HTML from CS5