Layout

ball.graphics.beginFill (0xFF0000   );
ball.graphics.drawCircle(60*1,100,20); 
ball.graphics.drawCircle(60*2,100,20);
ball.graphics.drawCircle(60*3,100,20);     

ball.position.x = ball[i].x;
ball.position = _LOC;
ball.position = _LOC;