SoundMixer.computeSpectrumとByteArray (6)
//////////////////////////////////////////////////////////////////////////////
SoundMixer.computeSpectrumとByteArray (6)
//////////////////////////////////////////////////////////////////////////////
♥2 |
Line 97 |
Modified 2010-07-13 00:20:31 |
MIT License
archived:2017-03-04 18:57:23
ActionScript3 source code
/**
* Copyright ProjectNya ( http://wonderfl.net/user/ProjectNya )
* MIT License ( http://www.opensource.org/licenses/mit-license.php )
* Downloaded from: http://wonderfl.net/c/dSXx
*/
////////////////////////////////////////////////////////////////////////////////
// SoundMixer.computeSpectrumとByteArray (6)
////////////////////////////////////////////////////////////////////////////////
package {
import flash.display.Sprite;
import flash.display.Shape;
import flash.events.Event;
import flash.media.Sound;
import flash.media.SoundChannel;
import flash.media.SoundLoaderContext;
import flash.media.SoundMixer;
import flash.utils.ByteArray;
import flash.net.URLRequest;
import frocessing.color.ColorHSV;
[SWF(backgroundColor="#000000", width="465", height="465", frameRate="30")]
public class Main extends Sprite {
private var sound:Sound;
private var channel:SoundChannel;
private static var soundPath:String = "http://www.takasumi-nagai.com/soundfiles/sound001.mp3";
private var byteArray:ByteArray;
private var rects:Array;
private static var channels:uint = 256;
private var color:ColorHSV;
public function Main() {
Wonderfl.capture_delay(10);
init();
}
private function init():void {
graphics.beginFill(0x000000);
graphics.drawRect(0, 0, 465, 465);
graphics.endFill();
rects = new Array();
for (var c:uint = 0; c < 2; c++) {
for (var y:uint = 0; y < 16; y ++) {
for (var x:uint = 0; x < 16; x ++) {
var rect:Rect = new Rect(40);
addChild(rect);
rect.x = 25 + 40*c+ 25*x;
rect.y = 25 + 40*c + 25*y;
rect.scale = 0;
rects.push(rect);
}
}
}
sound = new Sound();
sound.addEventListener(Event.COMPLETE, complete, false, 0, true);
sound.load(new URLRequest(soundPath), new SoundLoaderContext(10, true));
byteArray = new ByteArray();
color = new ColorHSV(0);
}
private function complete(evt:Event):void {
evt.target.removeEventListener(Event.COMPLETE, complete);
start();
}
private function start():void {
channel = sound.play(0, 5);
addEventListener(Event.ENTER_FRAME, update, false, 0, true);
}
private function update(evt:Event):void {
SoundMixer.computeSpectrum(byteArray, true, 1);
for (var c:uint = 0; c < 2; c++) {
color.h = 200 + 40*c;
for (var n:uint = 0; n < channels; n++) {
var p:Number = byteArray.readFloat();
var rect:Rect = rects[channels*c + n];
rect.scale = p;
color.v = p*2;
rect.color = color.value;
}
}
}
}
}
import flash.display.Shape;
import flash.geom.ColorTransform;
class Rect extends Shape {
private var size:uint;
private var _scale:Number = 1;
private var colorTrans:ColorTransform = new ColorTransform();
public function Rect(s:uint) {
size = s;
draw();
}
private function draw():void {
graphics.beginFill(0xFFFFFF);
graphics.drawRect(-size/2, -size/2, size, size);
graphics.endFill();
}
public function get scale():Number {
return _scale;
}
public function set scale(param:Number):void {
_scale = param;
scaleX = scaleY = _scale;
}
public function set color(param:Number):void {
colorTrans.color = param;
transform.colorTransform = colorTrans;
}
}