forked from: forked from: forked from: forked from: forked from: forked from: forked from: flash on 2010-1-15
forked from forked from: forked from: forked from: forked from: forked from: forked from: flash on 2010-1-15 (diff: 2)
ActionScript3 source code
/**
* Copyright nausicaa ( http://wonderfl.net/user/nausicaa )
* MIT License ( http://www.opensource.org/licenses/mit-license.php )
* Downloaded from: http://wonderfl.net/c/d5XQ
*/
// forked from nausicaa's forked from: forked from: forked from: forked from: forked from: forked from: flash on 2010-1-15
// forked from nausicaa's forked from: forked from: forked from: forked from: forked from: flash on 2010-1-15
// forked from nausicaa's forked from: forked from: forked from: forked from: flash on 2010-1-15
// forked from nausicaa's forked from: forked from: forked from: flash on 2010-1-15
// forked from nausicaa's forked from: forked from: flash on 2010-1-15
// forked from nausicaa's forked from: flash on 2010-1-15
// forked from nausicaa's flash on 2010-1-15
package {
import flash.display.Sprite;
public class DrawCircle3 extends Sprite {
public function DrawCircle3(){
var centerX:Number=100;
var centerY:Number=200;
var r:Number=50;
graphics.lineStyle(2,0xff0066);
graphics.moveTo(centerX+r,centerY);
//graphics.lineTo(150,200);
graphics.curveTo(r+centerX,Math.tan(Math.PI/8)*r+centerY,Math.sin(Math.PI/4)*r+centerX,Math.sin(Math.PI/4)*r+centerY);
graphics.curveTo(Math.tan(Math.PI/8)*r+centerX,r+centerY,centerX,r+centerY);
//graphics.curveTo(-Math.tan(Math.PI/8)*r+centerX,r+centerY,-Math.sin(Math.PI/4)*r+centerX);
}
}
}