flash on 2010-10-9

by zahir
♥0 | Line 24 | Modified 2010-10-09 18:39:11 | MIT License
play

ActionScript3 source code

/**
 * Copyright zahir ( http://wonderfl.net/user/zahir )
 * MIT License ( http://www.opensource.org/licenses/mit-license.php )
 * Downloaded from: http://wonderfl.net/c/crHP
 */

package {
    import flash.utils.ByteArray;
    import flash.display.BitmapData;
    import flash.text.TextField;
    import flash.display.Sprite;
    public class FlashTest extends Sprite {
        
        private const color:uint = 0x336699CC;
        
        public function FlashTest() {
            // write as3 code here..
            var t:TextField = new TextField();
            t.width = t.height = 465;
            
            var bd:BitmapData = new BitmapData(1,1);
            bd.setPixel32( 0,0, color );
            
            var v:Vector.<uint> = bd.getVector( bd.rect );
            var ba:ByteArray = bd.getPixels( bd.rect );
            ba.position = 0;
            
            t.appendText( "color :: " + color.toString(16) + "\n" );
            t.appendText( "getPixel :: " + bd.getPixel(0,0).toString(16) + "\n" );
            t.appendText( "getPixel32 :: " + bd.getPixel32(0,0).toString(16) + "\n" );
            t.appendText( "Vector :: " + uint(v[0]).toString(16) + "\n" );
            t.appendText( "ByteArray :: " + ba.readUnsignedInt().toString(16) + "\n" );
            
            addChild(t);
        }
    }
}

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