EASE TO MOUSE
Ball
ボール生成クラス.
♥0 |
Line 38 |
Modified 2009-06-05 22:31:02 |
MIT License
archived:2017-03-10 16:08:18
ActionScript3 source code
/**
* Copyright kazy ( http://wonderfl.net/user/kazy )
* MIT License ( http://www.opensource.org/licenses/mit-license.php )
* Downloaded from: http://wonderfl.net/c/ckZn
*/
package {
import flash.display.Sprite;
import flash.events.Event;
/**
* Ball
* ボール生成クラス.
*/
public class Main extends Sprite {
private var ball:Ball;
private var easing:Number = 0.2;
/**
* コンストラクタ.
*/
public function Main() {
init();
}
/**
* 初期化.
*/
private function init():void {
ball = new Ball();
addChild(ball);
addEventListener(Event.ENTER_FRAME, onEnterFrame);
}
/**
* onEnterFrame.
*/
private function onEnterFrame(event:Event):void {
var vx:Number = (mouseX - ball.x) * easing;
var vy:Number = (mouseY - ball.y) * easing;
ball.x += vx;
ball.y += vy;
}
}
}
/**
* Ball
* ボール生成クラス.
*/
class Ball extends flash.display.Sprite {
public var radius:Number;
private var color:uint;
public var vx:Number = 0;
public var vy:Number = 0;
/**
* コンストラクタ.
*/
public function Ball(radius:Number=40, color:uint=0x990033) {
this.radius = radius;
this.color = color;
init();
}
/**
* 初期化.
*/
public function init():void {
graphics.beginFill(color);
graphics.drawCircle(0, 0, radius);
graphics.endFill();
}
}