flash on 2012-5-21
♥0 |
Line 42 |
Modified 2012-05-21 14:40:54 |
MIT License
archived:2017-03-20 18:01:48
ActionScript3 source code
/**
* Copyright feeyar ( http://wonderfl.net/user/feeyar )
* MIT License ( http://www.opensource.org/licenses/mit-license.php )
* Downloaded from: http://wonderfl.net/c/ccj9
*/
package {
import flash.filters.BitmapFilterQuality;
import flash.filters.BitmapFilterType;
import flash.filters.GradientGlowFilter;
import flash.filters.GlowFilter;
import flash.display.Sprite;
[SWF(backgroundColor="#000000")]
public class FlashTest extends Sprite {
private var bgColor:uint = 0xCCCCCC;
private var size:uint = 80;
private var offset:uint = 50;
private var distance:Number = 5;
private var angleInDegrees:Number = 45;
private var colors:Array = [0xFF0000, 0x00ff00];
private var alphas:Array = [0.5, 0];
private var ratios:Array = [0, 255];
private var blurX:Number = 10;
private var blurY:Number = 10;
private var strength:Number = 2.5;
private var quality:Number = BitmapFilterQuality.HIGH;
private var type:String = BitmapFilterType.OUTER;
private var knockout:Boolean = false;
public function FlashTest() {
// write as3 code here..
var filter:GradientGlowFilter = new GradientGlowFilter(distance,
angleInDegrees,
colors,
alphas,
ratios,
blurX,
blurY,
strength,
quality,
type,
knockout);
this.graphics.clear();
this.graphics.lineStyle(3, 0xff0000, 0.8);
this.graphics.drawRect(10, 10, 200, 200);
this.graphics.endFill();
filters = [filter];
}
}
}