領域の描画属性の練習4
forked from 領域の描画属性の練習3 (diff: 16)
ActionScript3 source code
/**
* Copyright aaaaaz025 ( http://wonderfl.net/user/aaaaaz025 )
* MIT License ( http://www.opensource.org/licenses/mit-license.php )
* Downloaded from: http://wonderfl.net/c/cat1
*/
// forked from aaaaaz025's 領域の描画属性の練習3
// forked from aaaaaz025's 領域の描画属性の練習2
// forked from aaaaaz025's 領域の描画属性の練習1
// forked from shmdmoto's 閉じた図形の描画属性の設定
package
{
import frocessing.display.F5MovieClip2D;
/**
* 円の輪郭・塗りの設定:
* @author shmdmoto
*/
public class GraphicExample extends F5MovieClip2D
{
public function setup() : void
{
// ここに描画命令を記述します.
// 初期設定の描画属性
fill(255,0,0);
noStroke();
rect(100,100,100,100);
fill(255,255,0);
rect(200,100,100,100);
fill(0,255,0);
rect(300,100,100,100);
fill(255,0,255);
rect(100,200,100,100);
fill(0,255,255);
rect(200,200,100,100);
fill(0,0,255);
rect(100,300,100,100);
}
}
}
