forked from: forked from: forked from: flash on 2010-1-14
forked from forked from: forked from: flash on 2010-1-14 (diff: 5)
ActionScript3 source code
/**
* Copyright nausicaa ( http://wonderfl.net/user/nausicaa )
* MIT License ( http://www.opensource.org/licenses/mit-license.php )
* Downloaded from: http://wonderfl.net/c/cRpi
*/
// forked from nausicaa's forked from: forked from: flash on 2010-1-14
// forked from nausicaa's forked from: flash on 2010-1-14
// forked from nausicaa's flash on 2010-1-14
package {
import flash.display.*;
import flash.events.Event;
[SWF(frameRate="30",width="465",height="465")]
public class MyFirstAnimation extends Sprite {
private var _circle:Circle;
public function MyFirstAnimation(){
//
_circle = new Circle(10);
_circle.alpha = 0.25;
_circle.vx = -10;
_circle.vy = 1;
//
_circle.x = 465 / 2;
_circle.y = 465 / 2;
addChild(_circle);
//
addEventListener(Event.ENTER_FRAME,enterFrameHandler);
}
//
private function enterFrameHandler(e:Event):void{
_circle.move();
}
}
}
import flash.display.Sprite;
class Circle extends Sprite {
public var vx:Number;
public var vy:Number;
public var radius:Number;
//
public function Circle(_radius:Number, _fillColor:uint = 0x000000){
//
graphics.beginFill(_fillColor);
graphics.drawCircle(0, 0, _radius);
graphics.endFill();
//
radius = _radius
}
//
public function move():void{
x += vx;
y += vy;
}
}