flash on 2013-11-13
♥0 |
Line 71 |
Modified 2013-11-13 20:37:16 |
MIT License
archived:2017-03-30 11:55:00
ActionScript3 source code
/**
* Copyright mutantleg ( http://wonderfl.net/user/mutantleg )
* MIT License ( http://www.opensource.org/licenses/mit-license.php )
* Downloaded from: http://wonderfl.net/c/cJBt
*/
package {
import flash.ui.Keyboard;
import flash.events.Event;
import flash.events.KeyboardEvent;
import flash.display.Sprite;
public class FlashTest extends Sprite {
public function FlashTest() {
addRect(200, 100, 16,16, 0, 0.6);
stage.addEventListener(KeyboardEvent.KEY_DOWN, kdown);
stage.addEventListener(KeyboardEvent.KEY_UP, kup);
stage.addEventListener(Event.ENTER_FRAME, onEnter);
}//ctor
public function kdown(e:KeyboardEvent):void {if (e.keyCode >511) { return;} vecKey[e.keyCode]=true;}
public function kup(e:KeyboardEvent):void {if (e.keyCode >511) { return;} vecKey[e.keyCode]=false;}
public var vecKey:Vector.<Boolean> = new Vector.<Boolean>(512,false);
public var cx:Number = 100;
public var cy:Number = 100;
public var ang:Number = 0;
public var vecRect:Vector.<xRect> = new Vector.<xRect>(0,false);
public function addRect(rx:Number,ry:Number,rw:Number,rh:Number,ra:Number,rb:Number):void
{
var a:xRect;
a = new xRect();
a.cx = rx; a.cy = ry; a.cw = rw; a.ch = rh; a.ang = ra;
a.ang2 = rb;
vecRect.push(a);
}//addrect
public var dir:int = 0;
public var cur:xRect;
public function onEnter(e:Event):void
{
graphics.clear();
graphics.lineStyle(2,0);
var i:int;
var num:int;
var a:xRect;
num = vecRect.length;
for (i = 0; i < num; i++)
{
a = vecRect[i];
graphics.drawRect(a.cx,a.cy,a.cw,a.ch);
graphics.moveTo(a.cx+a.cw*0.5,a.cy+a.ch*0.5);
graphics.lineTo(a.cx+a.cw*0.5+Math.cos(a.ang)*8,a.cy+a.ch*0.5+Math.sin(a.ang)*8);
graphics.moveTo(a.cx+a.cw*0.5,a.cy+a.ch*0.5);
graphics.lineTo(a.cx+a.cw*0.5+Math.cos(a.ang2)*12,a.cy+a.ch*0.5+Math.sin(a.ang2)*12);
if (cx < a.cx) { continue; }
if (cy < a.cy) { continue; }
if (cx > a.cx+a.cw) { continue; }
if (cy > a.cy+a.ch) { continue; }
// if (cur != a) { a = cur; cx=a.cx;cy=a.cy; }
if (dir == 0) { ang = a.ang2;}
else { ang = a.ang;}
}//nexti
var ms:Number;
ms = 4;
if (vecKey[Keyboard.LEFT]) { dir =1; cx-= Math.cos(ang)*ms; cy-=Math.sin(ang)*ms; }
if (vecKey[Keyboard.RIGHT]) { dir= 0; cx+= Math.cos(ang)*ms; cy+=Math.sin(ang)*ms; }
graphics.drawCircle(cx,cy, 8);
graphics.moveTo(cx,cy);
graphics.lineTo(cx+Math.cos(ang)*8,cy+Math.sin(ang)*8);
}//onenter
}//classend
}
internal class xRect
{
public var cx:Number = 0;
public var cy:Number = 0;
public var cw:Number = 0;
public var ch:Number = 0;
public var ang:Number = 0;
public var ang2:Number = 0;
}//xrect