papervision3D 練習
♥0 |
Line 44 |
Modified 2010-08-09 03:09:54 |
MIT License
archived:2017-03-20 12:10:45
ActionScript3 source code
/**
* Copyright Tamanegi_kenshi ( http://wonderfl.net/user/Tamanegi_kenshi )
* MIT License ( http://www.opensource.org/licenses/mit-license.php )
* Downloaded from: http://wonderfl.net/c/cE8T
*/
package {
import flash.events.*;
import flash.display.*;
import org.papervision3d.cameras.Camera3D;
import org.papervision3d.scenes.Scene3D;
import org.papervision3d.view.Viewport3D;
import org.papervision3d.render.BasicRenderEngine;
import org.papervision3d.objects.primitives.Cube;
import org.papervision3d.materials.utils.MaterialsList;
import org.papervision3d.materials.ColorMaterial;
public class FlashTest extends Sprite {
private var camera:Camera3D;
private var scene:Scene3D;
private var viewport:Viewport3D;
private var renderer:BasicRenderEngine;
private var cube:Cube;
public function FlashTest() {
init();
}//FlashTest
private function init():void{
camera=new Camera3D();
scene=new Scene3D();
viewport=new Viewport3D(stage.stageWidth,stage.stageHeight);
renderer=new BasicRenderEngine();
addChild(viewport);
var materials:MaterialsList=new MaterialsList({
front: new ColorMaterial(0xff00ff),
back: new ColorMaterial( 0x00ffff),
right: new ColorMaterial( 0x0000ff),
left: new ColorMaterial( 0x00ff00 ),
top: new ColorMaterial( 0x000000 ),
bottom: new ColorMaterial( 0xffff00 )
});
cube=new Cube(materials);
scene.addChild(cube);
addEventListener(Event.ENTER_FRAME,onEnter);
}//init
private function onEnter(e:Event):void{
cube.rotationX+=(stage.stageHeight/2-mouseY)/100;
cube.rotationY+=(stage.stageWidth/2-mouseX)/100;
renderer.renderScene(scene,camera,viewport);
}//onEnter
}//class
}//package