flash on 2015-1-14

by mutantleg
♥0 | Line 41 | Modified 2015-01-14 03:53:23 | MIT License
play

ActionScript3 source code

/**
 * Copyright mutantleg ( http://wonderfl.net/user/mutantleg )
 * MIT License ( http://www.opensource.org/licenses/mit-license.php )
 * Downloaded from: http://wonderfl.net/c/cBH8
 */

package {
    import flash.geom.Rectangle;
    import flash.geom.Matrix;
    import flash.display.BitmapData;
    import flash.events.Event;
    import flash.display.Sprite;
    public class FlashTest extends Sprite {
        public function FlashTest() {
            
            skin = new BitmapData(256, 256, true, 0);
            skin.perlinNoise(45,23, 8,42, true,true);
            
            skin.fillRect(new Rectangle(0,0, 1, skin.height), 0);
            skin.fillRect(new Rectangle(skin.width-1,0, 1, skin.height), 0);
            skin.fillRect(new Rectangle(0,0, skin.width, 1), 0);
            skin.fillRect(new Rectangle(0,skin.height-1, skin.width, 1), 0);
            
            
            stage.addEventListener(Event.ENTER_FRAME, onEnter);
        }//ctor
        
        public var skin:BitmapData;
        public var mat:Matrix = new Matrix();
        
        public var gt:int = 0;
        
        public function onEnter(e:Event):void
        {
            graphics.clear();
            
            gt += 1;
            
            var ang:Number;
            //ang = 45 * (3.1415/180);
            ang = gt * (3.1415/180);
            
            mat.identity();
            mat.a = Math.cos(ang);
            mat.b = -Math.sin(ang)*0.5; 
            mat.c = Math.sin(ang);
            mat.d = Math.cos(ang)*0.5;

         
            mat.tx = Math.sin(ang) *- 128 + Math.cos(ang)*-128;
            mat.ty = Math.cos(ang) * -64  + Math.sin(ang)* 64;
       
               mat.scale(2,2);
       
            mat.ty += 465*0.5;
            mat.tx += 465*0.5;
       
            
            graphics.beginBitmapFill(skin, mat, false, false);
             graphics.drawRect(0,0,465,465);
            graphics.endFill();
            
    //        graphics.lineStyle(2,0);
 //           graphics.drawCircle(128, 128, 4);
   //         graphics.drawCircle(mat.tx, mat.ty, 4);
  /*          
            graphics.drawCircle(200,200, 4);
            graphics.moveTo(200,200);
            graphics.lineTo(200+Math.cos(ang)*64, 200+Math.sin(ang)*64);
            graphics.moveTo(200,200);
            graphics.lineTo(200+Math.cos(ang)*64, 200);
            graphics.moveTo(200,200);
            graphics.lineTo(200, 200+Math.sin(ang)*64);
*/
            
        }//onenter
        
    }//classend
}