forked from: forked from: forked from: forked from: forked from: forked from: forked from: flash on 2010-3-9
forked from forked from: forked from: forked from: forked from: forked from: forked from: flash on 2010-3-9 (diff: 86)
wonderful本の写経
ActionScript3 source code
/**
* Copyright hacker_hd7shtvc ( http://wonderfl.net/user/hacker_hd7shtvc )
* MIT License ( http://www.opensource.org/licenses/mit-license.php )
* Downloaded from: http://wonderfl.net/c/bfO0
*/
// forked from hacker_hd7shtvc's forked from: forked from: forked from: forked from: forked from: forked from: flash on 2010-3-9
// forked from hacker_hd7shtvc's forked from: forked from: forked from: forked from: forked from: flash on 2010-3-9
// forked from hacker_hd7shtvc's forked from: forked from: forked from: forked from: flash on 2010-3-9
// forked from hacker_hd7shtvc's forked from: forked from: forked from: flash on 2010-3-9
// forked from hacker_hd7shtvc's forked from: forked from: flash on 2010-3-9
// forked from hacker_hd7shtvc's forked from: flash on 2010-3-9
// forked from hacker_hd7shtvc's flash on 2010-3-9
//wonderful本の写経
package {
import flash.geom.Matrix;
import flash.events.Event;
import flash.events.MouseEvent;
import flash.display.Sprite;
import flash.display.BitmapData;
import flash.display.Bitmap;
import flash.geom.ColorTransform;
import flash.display.BlendMode;
import flash.geom.ColorTransform;
import flash.filters.BlurFilter;
import flash.geom.Point;
import flash.display.BitmapDataChannel;
import flash.filters.DisplacementMapFilter;
[SWF(width=465,height=465,backgroundColor=0,frameRate=30)]
public class BitmapDataSample extends Sprite {
private var bmpdata:BitmapData;
private var sprite:Sprite;
private var matrix:Matrix;
private var colortrans:ColorTransform;
private var bmpcolortrans:ColorTransform;
//private var filter:BlurFilter;
private var filter:DisplacementMapFilter;
public function BitmapDataSample() {
// BtmapData作成
bmpdata = new BitmapData( 120, 120, false, 0 );
var bmp:Bitmap = new Bitmap(bmpdata);
bmp.scaleX = bmp.scaleY =4;
addChild( bmp );
//イベント
addEventListener( Event.ENTER_FRAME,enterframe );
}
private var baseX:Number = 20;
private var baseY:Number = 50;
private var octaves:uint =10;
private var randomSeed:int =Math.random()*0xffffff;
private var stitch:Boolean = false;
private var fractalNoise:Boolean =false;
private var channelOptions:int =BitmapDataChannel.RED|
BitmapDataChannel.BLUE;
private var grayScale:Boolean=false;
private var offset:Array =[new Point(),new Point(),new Point()];
private function enterframe(e:Event):void{
//perlinNoise
bmpdata.perlinNoise (baseX, baseY,octaves,randomSeed,stitch,fractalNoise,channelOptions,grayScale,
offset);
offset[0].y += 2;
offset[1].y += 1;
offset[2].y += 0.5;
}
}
}
